Pierpaolo Zivi
Biographic Data
| ID | 7969619 |
|---|---|
| NAME | Pierpaolo Zivi |
| GIVEN NAMES | Pierpaolo |
| FAMILY NAME | Zivi |
| SIGNATURE | ZIVI P |
| AFFILIATIONS | Sapienza University of Rome |
| ORCID | 0000-0002-6063-1678 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 4 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
When the game gets personal
Mood and cognition are crucial determinants of risk-taking behavior, yet their interaction remains incompletely understood. This study examined how incidental affective states influence risky decision-making by combining a novel multisensory Mood Induction Procedure (MIP) with an immersive virtual reality (VR) slot machine task. Participants (N = 58) were randomly assigned to positive, negative, or neutral mood conditions before engaging in a gam…
Gambling and virtual reality
Overall, this study provides evidence for a new VR tool to assess gambling behaviors and new insights into gambling-related behavioral and physiological factors. Implications for the treatment of problem gambling are discussed
Perception of the temporal order of digits during rapid serial visual presentation is influenced by their ordinality
The impact of stimulus format on task inhibition during task switching
No prominent works on this page.
The impact of stimulus format on task inhibition during task switching
Perception of the temporal order of digits during rapid serial visual presentation is influenced by their ordinality
Gambling and virtual reality
Overall, this study provides evidence for a new VR tool to assess gambling behaviors and new insights into gambling-related behavioral and physiological factors. Implications for the treatment of problem gambling are discussed
When the game gets personal
Mood and cognition are crucial determinants of risk-taking behavior, yet their interaction remains incompletely understood. This study examined how incidental affective states influence risky decision-making by combining a novel multisensory Mood Induction Procedure (MIP) with an immersive virtual reality (VR) slot machine task. Participants (N = 58) were randomly assigned to positive, negative, or neutral mood conditions before engaging in a gam…
Cognitive psychology (3 works) · Computer Science (3 works) · Neuroscience (3 works) · Psychology (3 works) · Cognition (2 works) · Gambling Behavior and Treatments (2 works) · Neural and Behavioral Psychology Studies (2 works) · Addiction (1 work) · Anticipation (artificial intelligence (1 work) · Artificial Intelligence (1 work)