Yufeng Nie
Biographic Data
| ID | 7978031 |
|---|---|
| NAME | Yufeng Nie |
| GIVEN NAMES | Yufeng |
| FAMILY NAME | Nie |
| SIGNATURE | NIE Y |
| AFFILIATIONS | Central China Normal University |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Facial micro-expression recognition impairment and its relationship with social anxiety in internet gaming disorder
Automatic detection advantage toward the intensity change of network signal cues among problematic internet users: An event-related potential study
Automatic Processing Advantage of Cartoon Face in Internet Gaming Disorder: Evidence From P100, N170, P200, and MMN
Individuals with Internet gaming disorder (IGD) show deficits in face processing due to long-term Internet-game social activities based on cartoon faces in the popular online game "Strike of Kings." However, the abnormal neurocognitive mechanism of face recognition and processing in individuals with IGD has not been systematically explored. This study used event-related potential (ERP) methods and the reversed deviant-standard oddball paradigm to…
No prominent works on this page.
Automatic Processing Advantage of Cartoon Face in Internet Gaming Disorder: Evidence From P100, N170, P200, and MMN
Individuals with Internet gaming disorder (IGD) show deficits in face processing due to long-term Internet-game social activities based on cartoon faces in the popular online game "Strike of Kings." However, the abnormal neurocognitive mechanism of face recognition and processing in individuals with IGD has not been systematically explored. This study used event-related potential (ERP) methods and the reversed deviant-standard oddball paradigm to…
Automatic detection advantage toward the intensity change of network signal cues among problematic internet users: An event-related potential study
Facial micro-expression recognition impairment and its relationship with social anxiety in internet gaming disorder
Impact of Technology on Adolescents (3 works) · Psychology (3 works) · Child Development and Digital Technology (2 works) · Cognitive psychology (2 works) · Digital Mental Health Interventions (2 works) · Immunoglobulin D (2 works) · Medicine (2 works) · Antibody (1 works) · Anxiety (1 works) · Artificial Intelligence (1 works)