Ali Drummond
Biographic Data
| ID | 801603 |
|---|---|
| NAME | Ali Drummond |
| GIVEN NAMES | Ali |
| FAMILY NAME | Drummond |
| SIGNATURE | DRUMMOND A |
| AFFILIATIONS | Massey University |
| ORCID | 0000-0002-2386-072X |
| VERIFIED | Yes |
| TOTAL WORKS | 20 |
| TOTAL CITATIONS | 11 |
| AUTHOR COUNT | 20 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 1970 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 3 |
Measures of public attitudes towards science: A scoping review
The role that attitudes towards science plays in science acceptance has received attention in recent years, yet little is known about the ways that public attitudes towards science are conceptualised and measured. To address this, our review sought to identify instruments developed to measure attitudes towards general science or the scientific method for use with adult populations that had been subjected to psychometric analyses. The review proto…
Arts informed indigenous research: Listening to Indigenous Peoples' knowledges in health professions education
Antecedents of bullying victimisation in adolescents: A fresh look at Aotearoa New Zealand
Research has consistently demonstrated that the prevalence of school bullying in Aotearoa New Zealand exceeds those observed in other developed countries. Despite the need to understand the risk and protective factors for bullying victimisation, there remains a paucity of research in the New Zealand context. The present study aimed to investigate the risk factors for bullying victimisation by conducting a secondary data analysis on a large and re…
Directional is the new null? A comment on Bushman and Anderson (2021)
Bushman and Anderson (2021) have recently argued that the evidence of harm after playing violent video games is so strong that this effect should be our starting point for future research. They base this claim on an argument that: (a) many professional bodies agree with this opinion; (b) strong theories, such as their General Aggression Model (GAM), predict such outcomes; (c) experimental and meta-analytic studies back such a claim; and (d) peopl…
The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers
Current loot box warnings are ineffective for informing consumers
Impulsivity and loot box engagement
Ethical publishing in ‘Indigenous’ contexts
Ethical publishing practices are vital to tobacco control research practice, particularly research involving Indigenous ( Indigenous peoples : For the purposes of this Special Communication, we use the term Indigenous people(s) to include self-identified individuals and communities who frequently have historical continuity with precolonial/presettler societies; are strongly linked to the land on which they or their societies reside; and often mai…
Does sexualization in video games cause harm in players? A meta-analytic examination
Black to the Future: Making the Case for Indigenist Health Humanities
This paper outlines the development of Indigenist Health Humanities as a new and innovative field of research building an intellectual collective capable of bridging the knowledge gap that hinders current efforts to close the gap in Indigenous health inequality. Bringing together health and the humanities through the particularity of Indigenous scholarship, a deeper understanding of the human experience of health will be developed alongside a gre…
Violent and non-violent virtual reality video games: Influences on affect, aggressive cognition, and aggressive behavior. Two pre-registered experiments
Timesplitters: Playing video games before (but not after) school on weekdays is associated with poorer adolescent academic performance. A test of competing theoretical accounts
Why loot boxes could be regulated as gambling
Author Correction: Why loot boxes could be regulated as gambling
Embodied Indigenous knowledges protecting and privileging Indigenous peoples' ways of knowing, being and doing in undergraduate nursing education
In the era of Indigenising the academy, health disciplines like nursing are required to teach Indigenous peoples' health, history and culture in their undergraduate programmes in order to meet national accreditation standards. This inclusion of Indigenous peoples' perspectives within nursing education towards registration thus qualifies respective Indigenous perspectives as legitimate parts of the Australian nursing profession's scope of practice…
Video game loot boxes are psychologically akin to gambling
Daily videogame use and metacognitive knowledge of effective learning strategies
Metacognition refers to individuals knowledge and understanding of cognitive processes and cognitive strategies, in the self and others. In an educational context, 2 important aspects of metacognition relate to individuals awareness of the most effective strategies for summarizing novel information (i.e., for extracting meaning) and encoding novel information into long-term memory. Metacognition has been linked to executive function (Fernandez-Du…
Adoption of an internal viewpoint following presentations of plan‐view diagrams and maps
This study investigated people's ability to adopt novel imagined viewpoints after studying plan‐view diagrams and maps. In two experiments, university students were presented with a plan‐view diagram of a character surrounded by nearby objects (Expt 1) or a character within a map of a multi‐level shopping centre (Expt 2). Subsequently, participants' spatial knowledge of the diagrams/maps was tested by asking them about the location of six salient…
Spatial knowledge of geographical globes: Evidence of vertical alignment effects
This study investigated human spatial memory of geographical globes. In two experiments, participants studied locations presented on a three‐dimensional globe. Subsequently, participants' knowledge of the locations was tested employing two types of pointing task. Directional judgments from imagined locations on the globe were performed either vertically through the ground (as if digging a straight tunnel between the locations) or horizontally alo…
Changes in the Self Concepts of School‐leavers Who Participated in an Arctic Expedition
S ummary . Questionnaires designed to measure some aspects of personality and self concept were administered to the 35 male school‐leavers of an Arctic training expedition both prior to departure and on their return. The same procedure was carried out with a control group of equal size. The results showed that those volunteering for the expedition were significantly more extravert than the general population of students and that in those who part…
Violent and non-violent virtual reality video games: Influences on affect, aggressive cognition, and aggressive behavior. Two pre-registered experiments
Video game loot boxes are psychologically akin to gambling
Embodied Indigenous knowledges protecting and privileging Indigenous peoples' ways of knowing, being and doing in undergraduate nursing education
In the era of Indigenising the academy, health disciplines like nursing are required to teach Indigenous peoples' health, history and culture in their undergraduate programmes in order to meet national accreditation standards. This inclusion of Indigenous peoples' perspectives within nursing education towards registration thus qualifies respective Indigenous perspectives as legitimate parts of the Australian nursing profession's scope of practice…
Changes in the Self Concepts of School‐leavers Who Participated in an Arctic Expedition
S ummary . Questionnaires designed to measure some aspects of personality and self concept were administered to the 35 male school‐leavers of an Arctic training expedition both prior to departure and on their return. The same procedure was carried out with a control group of equal size. The results showed that those volunteering for the expedition were significantly more extravert than the general population of students and that in those who part…
Spatial knowledge of geographical globes: Evidence of vertical alignment effects
This study investigated human spatial memory of geographical globes. In two experiments, participants studied locations presented on a three‐dimensional globe. Subsequently, participants' knowledge of the locations was tested employing two types of pointing task. Directional judgments from imagined locations on the globe were performed either vertically through the ground (as if digging a straight tunnel between the locations) or horizontally alo…
Adoption of an internal viewpoint following presentations of plan‐view diagrams and maps
This study investigated people's ability to adopt novel imagined viewpoints after studying plan‐view diagrams and maps. In two experiments, university students were presented with a plan‐view diagram of a character surrounded by nearby objects (Expt 1) or a character within a map of a multi‐level shopping centre (Expt 2). Subsequently, participants' spatial knowledge of the diagrams/maps was tested by asking them about the location of six salient…
Daily videogame use and metacognitive knowledge of effective learning strategies
Metacognition refers to individuals knowledge and understanding of cognitive processes and cognitive strategies, in the self and others. In an educational context, 2 important aspects of metacognition relate to individuals awareness of the most effective strategies for summarizing novel information (i.e., for extracting meaning) and encoding novel information into long-term memory. Metacognition has been linked to executive function (Fernandez-Du…
Video game loot boxes are psychologically akin to gambling
Timesplitters: Playing video games before (but not after) school on weekdays is associated with poorer adolescent academic performance. A test of competing theoretical accounts
Why loot boxes could be regulated as gambling
Author Correction: Why loot boxes could be regulated as gambling
Embodied Indigenous knowledges protecting and privileging Indigenous peoples' ways of knowing, being and doing in undergraduate nursing education
In the era of Indigenising the academy, health disciplines like nursing are required to teach Indigenous peoples' health, history and culture in their undergraduate programmes in order to meet national accreditation standards. This inclusion of Indigenous peoples' perspectives within nursing education towards registration thus qualifies respective Indigenous perspectives as legitimate parts of the Australian nursing profession's scope of practice…
Black to the Future: Making the Case for Indigenist Health Humanities
This paper outlines the development of Indigenist Health Humanities as a new and innovative field of research building an intellectual collective capable of bridging the knowledge gap that hinders current efforts to close the gap in Indigenous health inequality. Bringing together health and the humanities through the particularity of Indigenous scholarship, a deeper understanding of the human experience of health will be developed alongside a gre…
Violent and non-violent virtual reality video games: Influences on affect, aggressive cognition, and aggressive behavior. Two pre-registered experiments
Does sexualization in video games cause harm in players? A meta-analytic examination
Directional is the new null? A comment on Bushman and Anderson (2021)
Bushman and Anderson (2021) have recently argued that the evidence of harm after playing violent video games is so strong that this effect should be our starting point for future research. They base this claim on an argument that: (a) many professional bodies agree with this opinion; (b) strong theories, such as their General Aggression Model (GAM), predict such outcomes; (c) experimental and meta-analytic studies back such a claim; and (d) peopl…
The potential relationship between loot box spending, problem gambling, and obsessive-compulsive gamers
Current loot box warnings are ineffective for informing consumers
Impulsivity and loot box engagement
Ethical publishing in ‘Indigenous’ contexts
Ethical publishing practices are vital to tobacco control research practice, particularly research involving Indigenous ( Indigenous peoples : For the purposes of this Special Communication, we use the term Indigenous people(s) to include self-identified individuals and communities who frequently have historical continuity with precolonial/presettler societies; are strongly linked to the land on which they or their societies reside; and often mai…
Antecedents of bullying victimisation in adolescents: A fresh look at Aotearoa New Zealand
Research has consistently demonstrated that the prevalence of school bullying in Aotearoa New Zealand exceeds those observed in other developed countries. Despite the need to understand the risk and protective factors for bullying victimisation, there remains a paucity of research in the New Zealand context. The present study aimed to investigate the risk factors for bullying victimisation by conducting a secondary data analysis on a large and re…
Measures of public attitudes towards science: A scoping review
The role that attitudes towards science plays in science acceptance has received attention in recent years, yet little is known about the ways that public attitudes towards science are conceptualised and measured. To address this, our review sought to identify instruments developed to measure attitudes towards general science or the scientific method for use with adult populations that had been subjected to psychometric analyses. The review proto…
Arts informed indigenous research: Listening to Indigenous Peoples' knowledges in health professions education
Psychology (13 works) · Computer Science (7 works) · Social Psychology (7 works) · Sociology (6 works) · Cognitive psychology (4 works) · Gambling Behavior and Treatments (4 works) · Indigenous (4 works) · Indigenous Health, Education, and Rights (4 works) · Law (4 works) · Medicine (4 works)