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Andi Citra Pratiwi

Biographic Data

ID8085178
NAMEAndi Citra Pratiwi
GIVEN NAMESAndi Citra
FAMILY NAMEPratiwi
SIGNATUREPRATIWI A C
AFFILIATIONSState University of Makassar
ORCID0000-0001-9317-8964
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Traditional games as indigenous knowledge for science learning

    Open Access•Asham Bin Jamaluddin, Andi Citra Pratiwi et al.•ARTICLE•Discover Education•2026

    This study aims to explore educational values and scientific principles of traditional games from South Sulawesi, integrating them into science learning while highlighting their pedagogical potential. The exploration focuses on cultural practitioners, community elders, and educators across three major regions/ethnic groups in South Sulawesi that uphold cultural values. To ensure data accuracy, triangulation validation was conducted. The findings …

  • Explaining multicultural attitudes through science exposure, technology, and government policy support

    Open Access•Asham Bin Jamaluddin, Arsad Bahri et al.•ARTICLE•Social Sciences & Humanities Open•2026

    This study examines the associations of science exposure, technology exposure, and government policy support with indigenous games knowledge and multicultural attitudes among Millennial and Generation Z university students. Addressing a gap in the literature, the study integrates these factors in a cross-generational model and tests the mediating role of indigenous games knowledge. Data were collected through a cross-sectional survey of 653 stude…

  • ChatGPT Affordances and Indonesian EFL Students’ Perceptions in L2 Writing

    Muhammad Ahkam Arifin, Ahmad Ardillah Rahman et al.•ARTICLE•Changing English•2025

    This study explores ChatGPT affordances, students’ use of prompts, and their perceptions of using the tool in EFL writing. With screen capture technology to observe students’ interactions with ChatGPT during writing process and semi-structured interviews, the data were analysed using a collaborative reflective thematic analysis. The results revealed that students’ use of ChatGPT has the potential to improve their essay quality in terms of lexical…

No prominent works on this page.

  • ChatGPT Affordances and Indonesian EFL Students’ Perceptions in L2 Writing

    Muhammad Ahkam Arifin, Ahmad Ardillah Rahman et al.•ARTICLE•Changing English•2025

    This study explores ChatGPT affordances, students’ use of prompts, and their perceptions of using the tool in EFL writing. With screen capture technology to observe students’ interactions with ChatGPT during writing process and semi-structured interviews, the data were analysed using a collaborative reflective thematic analysis. The results revealed that students’ use of ChatGPT has the potential to improve their essay quality in terms of lexical…

  • Traditional games as indigenous knowledge for science learning

    Open Access•Asham Bin Jamaluddin, Andi Citra Pratiwi et al.•ARTICLE•Discover Education•2026

    This study aims to explore educational values and scientific principles of traditional games from South Sulawesi, integrating them into science learning while highlighting their pedagogical potential. The exploration focuses on cultural practitioners, community elders, and educators across three major regions/ethnic groups in South Sulawesi that uphold cultural values. To ensure data accuracy, triangulation validation was conducted. The findings …

  • Explaining multicultural attitudes through science exposure, technology, and government policy support

    Open Access•Asham Bin Jamaluddin, Arsad Bahri et al.•ARTICLE•Social Sciences & Humanities Open•2026

    This study examines the associations of science exposure, technology exposure, and government policy support with indigenous games knowledge and multicultural attitudes among Millennial and Generation Z university students. Addressing a gap in the literature, the study integrates these factors in a cross-generational model and tests the mediating role of indigenous games knowledge. Data were collected through a cross-sectional survey of 653 stude…

Indigenous (2 works) · Traditional knowledge (2 works) · Affordance (1 work) · AI in Service Interactions (1 work) · Artificial Intelligence in Healthcare and Education (1 work) · Child Development and Education (1 work) · Global Education and Multiculturalism (1 work) · Indigenous Knowledge Systems and Agriculture (1 work) · Indonesian (1 work) · Linguistics (1 work)

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