Ana María Mateo-Pellitero
Biographic Data
| ID | 82190 |
|---|---|
| NAME | Ana María Mateo-Pellitero |
| GIVEN NAMES | Ana María |
| FAMILY NAME | Mateo-Pellitero |
| SIGNATURE | MATEO-PELLITERO A M |
| AFFILIATIONS | Universidad de Salamanca |
| ORCID | 0000-0003-1085-0933 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 1 |
Seeing is believing: An Augmented Reality application for Palaeolithic rock art
Palaeolithic art is an unknown and often difficult to see cultural manifestation. • The conditions for viewing the rock art have been improved through augmented reality. • The light variation of the decorated panel has been overcome with LiDAR technology. • The LiDAR project has been successful implemented in caves and open-air stations. • The app democratises rock art and enhances the on-site experience. By developing new recording methodologies…
D Recording of Palaeolithic Rock Art through Different Techniques: A Critical Comparison and Evaluation
Palaeolithic graphic activity documentation is essential not only for its preservation and dissemination but also for its scientific analysis. Nowadays, researchers can use advanced techniques such as photogrammetry, lidar, or structured light scanning to record this heritage. However, there is a lack of studies comparing these three technologies. Therefore, this article presents a comparison of these techniques based on three variables: namely, …
From the cave to the virtual museum: Accessibility and democratisation of Franco-Cantabrian Palaeolithic art
Highlights: Despite being a transcendental cultural manifestation in the history of humanity, there are hardly any open-access virtual repertoires of Palaeolithic art. The numerous photogrammetric studies carried out in successive archaeological campaigns to answer scientific questions can be used in educational and dissemination projects. In the framework of the authors’ outreach project called "PaleoArt-3D: regreso al pasado" a virtual museum h…
To be or not to be: Reassessing the origins of portable art in the Cantabrian Region (Northern Spain)
The characterization of the first portable artistic depictions in Cantabrian Spain is crucial for comprehension of the symbolic development of Neandertals and Homo sapiens in the context of the passage from the Middle to the Upper Paleolithic. However, despite the importance of these first graphic representations, their study has tended to lack the application of suitable methodologies to be able to discriminate between graphic activity and other…
D Recording of Palaeolithic Rock Art through Different Techniques: A Critical Comparison and Evaluation
Palaeolithic graphic activity documentation is essential not only for its preservation and dissemination but also for its scientific analysis. Nowadays, researchers can use advanced techniques such as photogrammetry, lidar, or structured light scanning to record this heritage. However, there is a lack of studies comparing these three technologies. Therefore, this article presents a comparison of these techniques based on three variables: namely, …
To be or not to be: Reassessing the origins of portable art in the Cantabrian Region (Northern Spain)
The characterization of the first portable artistic depictions in Cantabrian Spain is crucial for comprehension of the symbolic development of Neandertals and Homo sapiens in the context of the passage from the Middle to the Upper Paleolithic. However, despite the importance of these first graphic representations, their study has tended to lack the application of suitable methodologies to be able to discriminate between graphic activity and other…
From the cave to the virtual museum: Accessibility and democratisation of Franco-Cantabrian Palaeolithic art
Highlights: Despite being a transcendental cultural manifestation in the history of humanity, there are hardly any open-access virtual repertoires of Palaeolithic art. The numerous photogrammetric studies carried out in successive archaeological campaigns to answer scientific questions can be used in educational and dissemination projects. In the framework of the authors’ outreach project called "PaleoArt-3D: regreso al pasado" a virtual museum h…
To be or not to be: Reassessing the origins of portable art in the Cantabrian Region (Northern Spain)
The characterization of the first portable artistic depictions in Cantabrian Spain is crucial for comprehension of the symbolic development of Neandertals and Homo sapiens in the context of the passage from the Middle to the Upper Paleolithic. However, despite the importance of these first graphic representations, their study has tended to lack the application of suitable methodologies to be able to discriminate between graphic activity and other…
Seeing is believing: An Augmented Reality application for Palaeolithic rock art
Palaeolithic art is an unknown and often difficult to see cultural manifestation. • The conditions for viewing the rock art have been improved through augmented reality. • The light variation of the decorated panel has been overcome with LiDAR technology. • The LiDAR project has been successful implemented in caves and open-air stations. • The app democratises rock art and enhances the on-site experience. By developing new recording methodologies…
D Recording of Palaeolithic Rock Art through Different Techniques: A Critical Comparison and Evaluation
Palaeolithic graphic activity documentation is essential not only for its preservation and dissemination but also for its scientific analysis. Nowadays, researchers can use advanced techniques such as photogrammetry, lidar, or structured light scanning to record this heritage. However, there is a lack of studies comparing these three technologies. Therefore, this article presents a comparison of these techniques based on three variables: namely, …
Archaeology (4 works) · 3D Surveying and Cultural Heritage (3 works) · Computer Science (3 works) · Geography (3 works) · Geology (3 works) · Art (2 works) · Rock art (2 works) · Virtual Reality Applications and Impacts (2 works) · Archaeological Research and Protection (1 works) · Archaeology and ancient environmental studies (1 works)