Mateja Gačnik
Biographic Data
| ID | 8251357 |
|---|---|
| NAME | Mateja Gačnik |
| GIVEN NAMES | Mateja |
| FAMILY NAME | Gačnik |
| SIGNATURE | GAČNIK M |
| AFFILIATIONS | University of Primorska |
| ORCID | 0000-0001-9286-0486 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Robot NAO integrated lesson vs. traditional lesson
Our research aims to examine the effectiveness of introducing social robots as educational technology within authentic classroom activities without modifying them to be designed for a robot. We chose as test subject the fifth‐grade curricular topic “ The role of technology and its impact on society ”, meeting the critical stage of moral development students aged of 11–12. The study, with both experimental (EG) and control groups (CG), will be con…
Parental Perceptions of Child’s Play in the Post-Digital Era
Digital technology affordance has been recognized as a social and learning tool, and the requirements for digitalizing the kindergarten curriculum have been present for decades. Digitalization in a child's early years can present conflict with parents, as the societal and economic demands of digitalized society for a child's digital technology use are in dissonance with guidelines and recommendations of health organizations that caution against p…
Surveying Parents of Preschool Children about Digital and Analogue Play and Parent–Child Interaction
The addition of digital toys to the child's toy box has resulted in the development of the new 'digital play', which differs from analogue play. Research shows that digital toys are available from infancy onwards and are significantly changing the way children engage in play and communicate with parents during play. How this influences the child's development must be established. The choice of toys and the manner in which they are used depend gre…
No prominent works on this page.
Parental Perceptions of Child’s Play in the Post-Digital Era
Digital technology affordance has been recognized as a social and learning tool, and the requirements for digitalizing the kindergarten curriculum have been present for decades. Digitalization in a child's early years can present conflict with parents, as the societal and economic demands of digitalized society for a child's digital technology use are in dissonance with guidelines and recommendations of health organizations that caution against p…
Surveying Parents of Preschool Children about Digital and Analogue Play and Parent–Child Interaction
The addition of digital toys to the child's toy box has resulted in the development of the new 'digital play', which differs from analogue play. Research shows that digital toys are available from infancy onwards and are significantly changing the way children engage in play and communicate with parents during play. How this influences the child's development must be established. The choice of toys and the manner in which they are used depend gre…
Robot NAO integrated lesson vs. traditional lesson
Our research aims to examine the effectiveness of introducing social robots as educational technology within authentic classroom activities without modifying them to be designed for a robot. We chose as test subject the fifth‐grade curricular topic “ The role of technology and its impact on society ”, meeting the critical stage of moral development students aged of 11–12. The study, with both experimental (EG) and control groups (CG), will be con…
Perception (3 works) · Psychology (3 works) · Child Development and Digital Technology (2 works) · Computer Science (2 works) · Curriculum (2 works) · Developmental psychology (2 works) · Impact of Technology on Adolescents (2 works) · Mathematics education (2 works) · Pedagogy (2 works) · Artificial Intelligence (1 work)