Maria Uther
Biographic Data
| ID | 8520328 |
|---|---|
| NAME | Maria Uther |
| GIVEN NAMES | Maria |
| FAMILY NAME | Uther |
| SIGNATURE | UTHER M |
| AFFILIATIONS | University of Wolverhampton |
| ORCID | 0000-0002-7948-302X |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2007 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
The effect of hyperarticulation on speech comprehension under adverse listening conditions
Comprehension assesses a listener’s ability to construe the meaning of an acoustic signal in order to be able to answer questions about its contents, while intelligibility indicates the extent to which a listener can precisely retrieve the acoustic signal. Previous comprehension studies asking listeners for sentence-level information or narrative-level information used native listeners as participants. This is the first study to look at whether c…
Gaming enhances learning-induced plastic changes in the brain
Digital games may benefit children's learning, yet the factors that induce gaming benefits to cognition are not well known. In this study, we investigated the effectiveness of digital game-based learning in children by comparing the learning of foreign speech sounds and words in a digital game or a non-game digital application. To evaluate gaming-induced plastic changes in the brain, we used the mismatch negativity (MMN) brain response that refle…
Loot boxes, problem gambling and problem video gaming: A systematic review and meta-synthesis
Loot boxes (LBs) are video game-related purchases with a chance-based outcome. Due to similarities with gambling, they have come under increasing scrutiny from media, academics and policymakers alike. Initial evidence suggested that LB engagement might be associated with both problem gambling (PG) and problem video gaming (PVG). We therefore conducted a systematic review of the evidence for associations between LB purchasing, PG and PVG. For LB/P…
Do you speak E-NG-L-I-SH? A comparison of foreigner- and infant-directed speech
No prominent works on this page.
Do you speak E-NG-L-I-SH? A comparison of foreigner- and infant-directed speech
The effect of hyperarticulation on speech comprehension under adverse listening conditions
Comprehension assesses a listener’s ability to construe the meaning of an acoustic signal in order to be able to answer questions about its contents, while intelligibility indicates the extent to which a listener can precisely retrieve the acoustic signal. Previous comprehension studies asking listeners for sentence-level information or narrative-level information used native listeners as participants. This is the first study to look at whether c…
Gaming enhances learning-induced plastic changes in the brain
Digital games may benefit children's learning, yet the factors that induce gaming benefits to cognition are not well known. In this study, we investigated the effectiveness of digital game-based learning in children by comparing the learning of foreign speech sounds and words in a digital game or a non-game digital application. To evaluate gaming-induced plastic changes in the brain, we used the mismatch negativity (MMN) brain response that refle…
Loot boxes, problem gambling and problem video gaming: A systematic review and meta-synthesis
Loot boxes (LBs) are video game-related purchases with a chance-based outcome. Due to similarities with gambling, they have come under increasing scrutiny from media, academics and policymakers alike. Initial evidence suggested that LB engagement might be associated with both problem gambling (PG) and problem video gaming (PVG). We therefore conducted a systematic review of the evidence for associations between LB purchasing, PG and PVG. For LB/P…
Psychology (3 works) · Communication (2 works) · Computer Science (2 works) · Linguistics (2 works) · Phonetics and Phonology Research (2 works) · Active listening (1 works) · Affect (linguistics) (1 works) · Cognition (1 works) · Cognitive and developmental aspects of mathematical skills (1 works) · Cognitive psychology (1 works)