Maria Dulce Estêvão
Biographic Data
| ID | 8599011 |
|---|---|
| NAME | Maria Dulce Estêvão |
| GIVEN NAMES | Maria Dulce |
| FAMILY NAME | Estêvão |
| SIGNATURE | ESTÊVÃO M D |
| AFFILIATIONS | University of Algarve |
| ORCID | 0000-0002-7151-8363 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Gamification on Mathematics Engagement and Motivation in Secondary School and Higher Education
This systematic review and meta-analysis examined the effects of gamification on students’ motivation and engagement in mathematics at the secondary and higher education levels. A literature search (April 2025) followed by an updated search (November 2025) across ten databases identified 45 studies for qualitative synthesis and 11 for meta-analysis. The review followed PRISMA 2020 guidelines with a pre-registered protocol, and study quality was a…
The Volunteer Functions Inventory (VFI)
The Volunteer Functions Inventory (VFI) is an instrument widely used to assess volunteers’ motivation based on the Functionalist Model of Omoto and Snyder. It assesses six factors that reflect several motivational functions. The VFI has been translated into various languages and validated in different cultural contexts, but some studies have reported different factor structures (e.g., five or four factors). In the Portuguese context, previous stu…
No prominent works on this page.
The Volunteer Functions Inventory (VFI)
The Volunteer Functions Inventory (VFI) is an instrument widely used to assess volunteers’ motivation based on the Functionalist Model of Omoto and Snyder. It assesses six factors that reflect several motivational functions. The VFI has been translated into various languages and validated in different cultural contexts, but some studies have reported different factor structures (e.g., five or four factors). In the Portuguese context, previous stu…
Gamification on Mathematics Engagement and Motivation in Secondary School and Higher Education
This systematic review and meta-analysis examined the effects of gamification on students’ motivation and engagement in mathematics at the secondary and higher education levels. A literature search (April 2025) followed by an updated search (November 2025) across ten databases identified 45 studies for qualitative synthesis and 11 for meta-analysis. The review followed PRISMA 2020 guidelines with a pre-registered protocol, and study quality was a…
Applied Psychology (1 work) · Clinical Psychology (1 work) · Confirmatory factor analysis (1 work) · Convergent validity (1 work) · Internal consistency (1 work) · Mathematics (1 work) · Motivation and Self-Concept in Sports (1 work) · Nonprofit Sector and Volunteering (1 work) · Portuguese (1 work) · Psychology (1 work)