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Marta Pizzolante

Datos Biográficos

ID8677246
NOMBREMarta Pizzolante
NOMBRESMarta
APELLIDOPizzolante
FIRMAPIZZOLANTE M
AFILIACIONESUniversità Cattolica del Sacro Cuore
ORCID0000-0003-3078-7505
VERIFICADOSí
TOTAL DE OBRAS8
TOTAL DE CITAS0
TOTAL COMO AUTOR8
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2022
AÑO MÁS RECIENTE DE PUBLICACIÓN2026
ÍNDICE H0
  • What moves the museum? Evidence on indoor spatial and design principles shaping affective and aesthetic responses

    Marta Pizzolante, Caterina Restano et al.•ARTICLE•Psychology of Aesthetics…•2026

  • Shaping kindness

    Open Access•Marta Pizzolante, Sabrina Bartolotta et al.•ARTICLE•Social Sciences & Humanities Open•2025

    The aesthetic of our surrounding environment has a significant impact on our behavior. According to the S-O-R model, specific features characterizing the environment act as stimuli (S) that affect the internal states of people - organisms (O)-, which, in turn, drive their behavioral responses (R). Specifically, engaging with aesthetically appealing environments has been found to potentially promote positive normative outcomes such as prosocial be…

  • Applying the networked flow model in a real-world music contest

    Open Access•Eleonora Diletta Sarcinella, Francesca Borghesi et al.•ARTICLE•Musicae Scientiae•2025

    Flow and creativity have always held a special link in artistic domains. Music-making is increasingly demonstrated as a source of group flow and collaborative musical creativity. The Networked Flow (NF) model outlines factors supporting optimal collaborative group work in different contexts, including music. The model suggests that high levels of affect, group flow, and social presence are crucial for optimal group creativity, along with the prog…

  • Virtual vs. real

    Open Access•Marta Pizzolante, Sabrina Bartolotta et al.•ARTICLE•BMC Psychology•2024

    Background Virtual Reality (VR) has already emerged as an effective instrument for simulating realistic interactions, across various domains. In the field of User Experience (UX), VR has been used to create prototypes of real-world products. Here, the question is to what extent the users’ experience of a virtual prototype can be equivalent to that of its real counterpart (the real product). This issue particularly concerns the perceptual, cogniti…

  • “Standing Up for Earth Rights”

    Open Access•Alice Chirico, Marta Pizzolante et al.•ARTICLE•Cyberpsychology Behavior and…•2023

    Virtual nature exposure has emerged as an effective method for promoting pro-environmental attitudes and behaviors, also due to the increased emotional connection with nature itself. However, the role played by complex emotions elicited by virtual nature, such as awe, needs to be fully elucidated. Awe is an emotion stemming from vast stimuli, including nature, and virtual reality (VR) emerged as an effective medium to elicit it. One hundred ninet…

  • Awe in the metaverse

    Open Access•Marta Pizzolante, Francesca Borghesi et al.•ARTICLE•Computers in Human Behavior•2023

    An increasing number of studies have unveiled the nuanced nature of awe - a complex emotion stemming from stimuli so perceptually and conceptually vast to impact individuals’ current mental frames. Its positive impact on human wellbeing and health have been reported even after a single short exposure to awe-inspiring stimuli. Recently, Virtual Reality (VR) has emerged as a suitable technique for eliciting brief moments of intense awe. Moreover, n…

  • Self-transcendent dispositions and spirituality

    Alice Chirico, Marta Pizzolante et al.•ARTICLE•Journal of Spirituality in Mental…•2023

    The considerable connection between religiosity/spirituality and positivity in life in general has been widely demonstrated. However, preliminary evidence has shown that when also a cognitive component is included, the direction of this relationship seems to emerge more clearly. Specifically, the differential pathways linking specific positive self-transcendent (ST) experiences and religiosity/spirituality is still an open issue. In this study, w…

  • Why and How Empathy Matters in Aesthetic Experiences

    Open Access•Marta Pizzolante, Alice Chirico et al.•ARTICLE•Cyberpsychology Behavior and…•2022

Sin obras prominentes en esta página.

  • Why and How Empathy Matters in Aesthetic Experiences

    Open Access•Marta Pizzolante, Alice Chirico et al.•ARTICLE•Cyberpsychology Behavior and…•2022

  • “Standing Up for Earth Rights”

    Open Access•Alice Chirico, Marta Pizzolante et al.•ARTICLE•Cyberpsychology Behavior and…•2023

    Virtual nature exposure has emerged as an effective method for promoting pro-environmental attitudes and behaviors, also due to the increased emotional connection with nature itself. However, the role played by complex emotions elicited by virtual nature, such as awe, needs to be fully elucidated. Awe is an emotion stemming from vast stimuli, including nature, and virtual reality (VR) emerged as an effective medium to elicit it. One hundred ninet…

  • Awe in the metaverse

    Open Access•Marta Pizzolante, Francesca Borghesi et al.•ARTICLE•Computers in Human Behavior•2023

    An increasing number of studies have unveiled the nuanced nature of awe - a complex emotion stemming from stimuli so perceptually and conceptually vast to impact individuals’ current mental frames. Its positive impact on human wellbeing and health have been reported even after a single short exposure to awe-inspiring stimuli. Recently, Virtual Reality (VR) has emerged as a suitable technique for eliciting brief moments of intense awe. Moreover, n…

  • Self-transcendent dispositions and spirituality

    Alice Chirico, Marta Pizzolante et al.•ARTICLE•Journal of Spirituality in Mental…•2023

    The considerable connection between religiosity/spirituality and positivity in life in general has been widely demonstrated. However, preliminary evidence has shown that when also a cognitive component is included, the direction of this relationship seems to emerge more clearly. Specifically, the differential pathways linking specific positive self-transcendent (ST) experiences and religiosity/spirituality is still an open issue. In this study, w…

  • Virtual vs. real

    Open Access•Marta Pizzolante, Sabrina Bartolotta et al.•ARTICLE•BMC Psychology•2024

    Background Virtual Reality (VR) has already emerged as an effective instrument for simulating realistic interactions, across various domains. In the field of User Experience (UX), VR has been used to create prototypes of real-world products. Here, the question is to what extent the users’ experience of a virtual prototype can be equivalent to that of its real counterpart (the real product). This issue particularly concerns the perceptual, cogniti…

  • Shaping kindness

    Open Access•Marta Pizzolante, Sabrina Bartolotta et al.•ARTICLE•Social Sciences & Humanities Open•2025

    The aesthetic of our surrounding environment has a significant impact on our behavior. According to the S-O-R model, specific features characterizing the environment act as stimuli (S) that affect the internal states of people - organisms (O)-, which, in turn, drive their behavioral responses (R). Specifically, engaging with aesthetically appealing environments has been found to potentially promote positive normative outcomes such as prosocial be…

  • Applying the networked flow model in a real-world music contest

    Open Access•Eleonora Diletta Sarcinella, Francesca Borghesi et al.•ARTICLE•Musicae Scientiae•2025

    Flow and creativity have always held a special link in artistic domains. Music-making is increasingly demonstrated as a source of group flow and collaborative musical creativity. The Networked Flow (NF) model outlines factors supporting optimal collaborative group work in different contexts, including music. The model suggests that high levels of affect, group flow, and social presence are crucial for optimal group creativity, along with the prog…

  • What moves the museum? Evidence on indoor spatial and design principles shaping affective and aesthetic responses

    Marta Pizzolante, Caterina Restano et al.•ARTICLE•Psychology of Aesthetics…•2026

Psychology (6 obras) · Aesthetic Perception and Analysis (4 obras) · Computer Science (4 obras) · Social Psychology (4 obras) · Human–computer interaction (3 obras) · Virtual reality (3 obras) · Art (2 obras) · Cognition (2 obras) · Color perception and design (2 obras) · Communication (2 obras)

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