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Marius Preda

Biographic Data

ID8774036
NAMEMarius Preda
GIVEN NAMESMarius
FAMILY NAMEPreda
SIGNATUREPREDA M
AFFILIATIONSInstitut Mines-Télécom
ORCID0000-0003-2288-0291
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2009
LATEST PUBLICATION YEAR2011
H-INDEX0
  • Issue Editors' Corner

    Open Access•Jean H A Gelissen, Jean Gelissen et al.•ARTICLE•Journal of Virtual Worlds Research•2011

    In this issue, we report on the first phase of MPEG-V, a work that started in 2007. MPEG-V was conceived as a unified effort to develop standards within virtual worlds, and between virtual worlds and real worlds. This work culminated in the publication of the ISO/IEC MPEG-V 'Media context and control' standards in January 2011.The papers in this issue of the Journal of Virtual World Research expose both the many current standards for virtual worl…

  • The role of interoperability in virtual worlds, analysis of the specific cases of avatars

    Open Access•Blagica Jovanova, Marius Preda et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    this version is the abstract

No prominent works on this page.

  • The role of interoperability in virtual worlds, analysis of the specific cases of avatars

    Open Access•Blagica Jovanova, Marius Preda et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    this version is the abstract

  • Issue Editors' Corner

    Open Access•Jean H A Gelissen, Jean Gelissen et al.•ARTICLE•Journal of Virtual Worlds Research•2011

    In this issue, we report on the first phase of MPEG-V, a work that started in 2007. MPEG-V was conceived as a unified effort to develop standards within virtual worlds, and between virtual worlds and real worlds. This work culminated in the publication of the ISO/IEC MPEG-V 'Media context and control' standards in January 2011.The papers in this issue of the Journal of Virtual World Research expose both the many current standards for virtual worl…

Computer Science (2 works) · Human–computer interaction (2 works) · Metaverse (2 works) · Virtual reality (2 works) · World Wide Web (2 works) · Digital Games and Media (1 work) · Digital Rights Management and Security (1 work) · Engineering (1 work) · Geography (1 work) · Interoperability (1 work)

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