Amy Shirong Lu
Biographic Data
| ID | 8807350 |
|---|---|
| NAME | Amy Shirong Lu |
| GIVEN NAMES | Amy Shirong |
| FAMILY NAME | Lu |
| SIGNATURE | LU A S |
| AFFILIATIONS | Northeastern University |
| ORCID | 0000-0002-8230-9049 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
To Pause With a Cliffhanger or a Temporary Closure? The Differential Impact of Serial Versus Episodic Narratives on Children’s Physical Activity Behaviors
Research has supported the effectiveness of narratives for promoting health behavior, but different narrative presentation formats (serial vs. episodic) have seldom been compared. Suspense theories suggest that serial narratives, which do not provide a full resolution at the end of an episode, may create higher motivation for continued engagement with a story. Forty-four 8 to 12-year-old children were randomly assigned to watch an animation serie…
The effect of animated Sci-Fi characters’ racial presentation on narrative engagement, wishful identification, and physical activity intention among children
Characters play an integral role in animated narratives, but their visual racial presentation has received limited attention. A diverse group of U.S. children watched a 15-min physical activity-promoting animated Sci-Fi narrative. They were randomly assigned to one of three conditions, which varied the lead characters’ racial presentation: realistic racially unambiguous (Original: White children, Black mother), realistic racially ambiguous (Ambig…
Screen Media Exposure and Obesity in Children and Adolescents
Obesity is one of the best-documented outcomes of screen media exposure. Many observational studies find relationships between screen media exposure and increased risks of obesity. Randomized controlled trials of reducing screen time in community settings have reduced weight gain in children, demonstrating a cause and effect relationship. Current evidence suggests that screen media exposure leads to obesity in children and adolescents through inc…
Video Games and Learning
K. Squire, 2011, Teachers College Press New York v–253, ISBN 978-0-8077-5198-5 Video Games and Learning: Teaching and Participatory Culture in the Digital Age arrives in a timely fashion, as today
What Race Do They Represent and Does Mine Have Anything to Do with It? Perceived Racial Categories of Anime Characters
Is the intended race of anime characters distinguishable because of their facial features or are they too `international' to tell? This study addressed this question empirically by comparing the intended racial categories of static frontal portraits of 341 anime characters randomly selected from anime produced between 1958 and 2005 with the perceptions of 1,046 raters. Results showed that, although the race of more than half of the anime characte…
The Many Faces of Internationalization in Japanese Anime
This article explores the internationalization of Japanese anime (animation) in an effort to help explain the cultural politics behind this popular cultural product. The internationalization of anime includes the incorporation of de-Japanized elements into anime's background, context, character design, and narrative organization. A theoretical framework for understanding anime's internationalization is developed, proposing that there are at least…
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The Many Faces of Internationalization in Japanese Anime
This article explores the internationalization of Japanese anime (animation) in an effort to help explain the cultural politics behind this popular cultural product. The internationalization of anime includes the incorporation of de-Japanized elements into anime's background, context, character design, and narrative organization. A theoretical framework for understanding anime's internationalization is developed, proposing that there are at least…
What Race Do They Represent and Does Mine Have Anything to Do with It? Perceived Racial Categories of Anime Characters
Is the intended race of anime characters distinguishable because of their facial features or are they too `international' to tell? This study addressed this question empirically by comparing the intended racial categories of static frontal portraits of 341 anime characters randomly selected from anime produced between 1958 and 2005 with the perceptions of 1,046 raters. Results showed that, although the race of more than half of the anime characte…
Video Games and Learning
K. Squire, 2011, Teachers College Press New York v–253, ISBN 978-0-8077-5198-5 Video Games and Learning: Teaching and Participatory Culture in the Digital Age arrives in a timely fashion, as today
Screen Media Exposure and Obesity in Children and Adolescents
Obesity is one of the best-documented outcomes of screen media exposure. Many observational studies find relationships between screen media exposure and increased risks of obesity. Randomized controlled trials of reducing screen time in community settings have reduced weight gain in children, demonstrating a cause and effect relationship. Current evidence suggests that screen media exposure leads to obesity in children and adolescents through inc…
The effect of animated Sci-Fi characters’ racial presentation on narrative engagement, wishful identification, and physical activity intention among children
Characters play an integral role in animated narratives, but their visual racial presentation has received limited attention. A diverse group of U.S. children watched a 15-min physical activity-promoting animated Sci-Fi narrative. They were randomly assigned to one of three conditions, which varied the lead characters’ racial presentation: realistic racially unambiguous (Original: White children, Black mother), realistic racially ambiguous (Ambig…
To Pause With a Cliffhanger or a Temporary Closure? The Differential Impact of Serial Versus Episodic Narratives on Children’s Physical Activity Behaviors
Research has supported the effectiveness of narratives for promoting health behavior, but different narrative presentation formats (serial vs. episodic) have seldom been compared. Suspense theories suggest that serial narratives, which do not provide a full resolution at the end of an episode, may create higher motivation for continued engagement with a story. Forty-four 8 to 12-year-old children were randomly assigned to watch an animation serie…
Psychology (4 works) · Sociology (4 works) · Social Psychology (3 works) · Anime (2 works) · Art (2 works) · Asian Culture and Media Studies (2 works) · Child Development and Digital Technology (2 works) · Computer Science (2 works) · Developmental psychology (2 works) · History (2 works)