Sugata Mitra
Biographic Data
| ID | 8988618 |
|---|---|
| NAME | Sugata Mitra |
| GIVEN NAMES | Sugata |
| FAMILY NAME | Mitra |
| SIGNATURE | MITRA S |
| AFFILIATIONS | NIIT (India) |
| ORCID | 0000-0002-8323-5731 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2003 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
Evolution of the “hole-in-the-wall”
The internet as a subject in schools
Effects of remoteness on the quality of education
This paper studies the relationship between geographic remoteness and the quality of primary education in rural Northern India. It then discusses this relationship in the context of educational technology. There is a significant negative correlation between the quality of education and the distance of a school from the nearest urban centre. No correlation was seen between the quality of education and average number of students per teacher or per …
A Model of How Children Acquire Computing Skills from Hole-in-the-Wall Computers in Public Places
This paper explores the possibility of constructing a "minimally invasive" learning model from the results of a Graphical User Interface (GUI) Icon Association Inventory (devised by Dangwal and Inamdar [Mitra 2003]). We discuss the results obtained from four playground (hole-in-the-wall) computer kiosk sites in southern India, made freely available to children, without supervision, for nine months. Computing skills acquisition, as measured by the…
Acquisition of computing literacy on shared public computers
Earlier work, often referred to as the "hole in the wall" experiments, has shown that groups of children can learn to use public computers on their own. This paper presents the method and results of an experiment conducted to investigate whether such unsupervised group learning in shared public spaces is universal. The experiment was conducted with "hole in the wall" (minimally invasive education, or MIE) computers in 17 locations in rural India.…
Improving English Pronunciation
This paper describes an experiment in which groups of children attempted to improve their English pronunciation using an English-language learning software, some English films, and a speech-to-text software engine. The experiment was designed to examine two hypotheses. The first is that speech-to-text software, trained in an appropriate voice, can act as an evaluator of accent and clarity of speech as well as help learners acquire a standard way …
Improving English Pronunciation
This paper describes an experiment in which groups of children attempted to improve their English pronunciation using an English-language learning software, some English films, and a speech-to-text software engine. The experiment was designed to examine two hypotheses. The first is that speech-to-text software, trained in an appropriate voice, can act as an evaluator of accent and clarity of speech as well as help learners acquire a standard way …
No prominent works on this page.
Improving English Pronunciation
This paper describes an experiment in which groups of children attempted to improve their English pronunciation using an English-language learning software, some English films, and a speech-to-text software engine. The experiment was designed to examine two hypotheses. The first is that speech-to-text software, trained in an appropriate voice, can act as an evaluator of accent and clarity of speech as well as help learners acquire a standard way …
Improving English Pronunciation
This paper describes an experiment in which groups of children attempted to improve their English pronunciation using an English-language learning software, some English films, and a speech-to-text software engine. The experiment was designed to examine two hypotheses. The first is that speech-to-text software, trained in an appropriate voice, can act as an evaluator of accent and clarity of speech as well as help learners acquire a standard way …
A Model of How Children Acquire Computing Skills from Hole-in-the-Wall Computers in Public Places
This paper explores the possibility of constructing a "minimally invasive" learning model from the results of a Graphical User Interface (GUI) Icon Association Inventory (devised by Dangwal and Inamdar [Mitra 2003]). We discuss the results obtained from four playground (hole-in-the-wall) computer kiosk sites in southern India, made freely available to children, without supervision, for nine months. Computing skills acquisition, as measured by the…
Acquisition of computing literacy on shared public computers
Earlier work, often referred to as the "hole in the wall" experiments, has shown that groups of children can learn to use public computers on their own. This paper presents the method and results of an experiment conducted to investigate whether such unsupervised group learning in shared public spaces is universal. The experiment was conducted with "hole in the wall" (minimally invasive education, or MIE) computers in 17 locations in rural India.…
Effects of remoteness on the quality of education
This paper studies the relationship between geographic remoteness and the quality of primary education in rural Northern India. It then discusses this relationship in the context of educational technology. There is a significant negative correlation between the quality of education and the distance of a school from the nearest urban centre. No correlation was seen between the quality of education and average number of students per teacher or per …
Evolution of the “hole-in-the-wall”
The internet as a subject in schools
Child Development and Digital Technology (6 works) · ICT in Developing Communities (6 works) · Computer Science (5 works) · Mathematics education (3 works) · Psychology (3 works) · Linguistics (2 works) · Natural language processing (2 works) · Pedagogy (2 works) · Political science (2 works) · Pronunciation (2 works)