Daniele Agostini
Biographic Data
| ID | 8989043 |
|---|---|
| NAME | Daniele Agostini |
| GIVEN NAMES | Daniele |
| FAMILY NAME | Agostini |
| SIGNATURE | AGOSTINI D |
| AFFILIATIONS | University of Trento |
| ORCID | 0000-0002-9919-5391 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2008 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
When ChatGPT joins the team: A mixed-methods study of AI-mediated collaborative lesson design
Introduction The application and influence of artificial intelligence (AI), and specifically Large Language Models (LLMs), in educational processes is widely discussed. However, there remains a gap in research on using LLMs as peer-like contributors in collaborative learning contexts. Methods This article reports a mixed-methods quasi-experimental study investigating how positioning ChatGPT as a peer-like feedback provider shapes student-teachers…
Artificial intelligence and feedback in university education: Effectiveness and student perceptions
The integration of generative artificial intelligence (AI) into Higher Education has intensified debates about the role of technology in formative assessment. This study examines the effectiveness and practical comparability of AI-generated feedback in a project-based university course, comparing two large language models (GPT-o4-mini and DeepSeek R1) with feedback provided by an expert human teacher. Adopting a quasi-experimental design, 47 stud…
Virtual reality for the training of soft skills for professional education: Trends and opportunities
This paper presents a literature review of 33 papers published on virtual reality-based soft skills training, selected using the PRISMA checklist and flow diagram. The analysis was conducted using the qualitative approach of grounded theory for literature review. Four relevant themes that highlight the major trends and the research gaps were identified: the types of soft skills usually targeted with virtual reality, the types and the characterist…
Advancements in technology-enhanced assessment in tertiary education
The field of assessment in tertiary education is currently experiencing a significant shift mostly due to the technological advancements. Technology is, in fact, both threatening assessment practices and empowering them when integrated in the assessment process. This special issue discusses the evolution of technology-enhanced assessment in tertiary education focusing on the use of digital resources such as gamification and artificial intelligenc…
Factors affecting in-hospital heat-related mortality: A multi-city case-crossover analysis
BACKGROUND: Several studies have identified strong effects of high temperatures on mortality at population level; however, individual vulnerability factors associated with heat-related in-hospital mortality are largely unknown. The objective of the study was to evaluate heat-related in-hospital mortality using a multi-city case-crossover analysis. METHODS: We studied residents of four Italian cities, aged 65+ years, who died during 1997-2004. For…
No prominent works on this page.
Factors affecting in-hospital heat-related mortality: A multi-city case-crossover analysis
BACKGROUND: Several studies have identified strong effects of high temperatures on mortality at population level; however, individual vulnerability factors associated with heat-related in-hospital mortality are largely unknown. The objective of the study was to evaluate heat-related in-hospital mortality using a multi-city case-crossover analysis. METHODS: We studied residents of four Italian cities, aged 65+ years, who died during 1997-2004. For…
Advancements in technology-enhanced assessment in tertiary education
The field of assessment in tertiary education is currently experiencing a significant shift mostly due to the technological advancements. Technology is, in fact, both threatening assessment practices and empowering them when integrated in the assessment process. This special issue discusses the evolution of technology-enhanced assessment in tertiary education focusing on the use of digital resources such as gamification and artificial intelligenc…
Virtual reality for the training of soft skills for professional education: Trends and opportunities
This paper presents a literature review of 33 papers published on virtual reality-based soft skills training, selected using the PRISMA checklist and flow diagram. The analysis was conducted using the qualitative approach of grounded theory for literature review. Four relevant themes that highlight the major trends and the research gaps were identified: the types of soft skills usually targeted with virtual reality, the types and the characterist…
When ChatGPT joins the team: A mixed-methods study of AI-mediated collaborative lesson design
Introduction The application and influence of artificial intelligence (AI), and specifically Large Language Models (LLMs), in educational processes is widely discussed. However, there remains a gap in research on using LLMs as peer-like contributors in collaborative learning contexts. Methods This article reports a mixed-methods quasi-experimental study investigating how positioning ChatGPT as a peer-like feedback provider shapes student-teachers…
Artificial intelligence and feedback in university education: Effectiveness and student perceptions
The integration of generative artificial intelligence (AI) into Higher Education has intensified debates about the role of technology in formative assessment. This study examines the effectiveness and practical comparability of AI-generated feedback in a project-based university course, comparing two large language models (GPT-o4-mini and DeepSeek R1) with feedback provided by an expert human teacher. Adopting a quasi-experimental design, 47 stud…
Computer Science (2 works) · Educational technology (2 works) · Higher education (2 works) · Intelligent Tutoring Systems and Adaptive Learning (2 works) · Medicine (2 works) · Psychology (2 works) · Student Assessment and Feedback (2 works) · AI in Service Interactions (1 works) · Artificial Intelligence in Healthcare and Education (1 works) · Augmented Reality Applications (1 works)