Zongkai Yang
Biographic Data
| ID | 8989063 |
|---|---|
| NAME | Zongkai Yang |
| GIVEN NAMES | Zongkai |
| FAMILY NAME | Yang |
| SIGNATURE | YANG Z |
| AFFILIATIONS | Central China Normal University |
| ORCID | 0000-0001-8354-721X |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 6 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Use of human–computer interactive games for the dynamic assessment of language skills of children with autism spectrum disorder
This study explored the influence of the dynamic assessment of human–computer interactive games on children's language potential. Thirty‐seven special children aged 3–7 years were selected to participate in the study. They were divided into three groups according to their scores on the Autism Behaviour Checklist: (1) a non‐autism group, (2) a suspected autism group and (3) an autism group. In two stages of static and dynamic assessment, all three…
Modeling temporal cognitive topic to uncover learners’ concerns under different cognitive engagement patterns
Massive open online courses (MOOCs) provide learners with high-quality learning resources, but learners drop out frequently. Learners’ concerns (e.g. the topics in course content or logistics) and cognitive engagement patterns (e.g. tentative or certain) are considered the essential factors affecting learners’ course completions. However, it is still unclear what different learning achievement groups focus on in each cognitive engagement pattern.…
Computer-supported collaborative concept mapping
Computer-supported collaborative concept mapping (CSCCM) integrates technology and concept mapping to support students’ knowledge understanding, and much research on the behavioral patterns involved in CSCCM activities has been conducted. However, there is limited understanding of the differences in knowledge understanding and behavioral patterns between students with different levels of collaboration perception. This study examined the impact of…
An analysis approach for blended learning based on weighted multiplex networks
Automated detection of emotional and cognitive engagement in Mooc discussions to predict learning achievement
Examining the effects of note-taking styles on college students’ learning achievement and cognitive load
This study investigated the effects of note-taking styles on college students’ learning achievement and cognitive load in a 6-week lecture-based computer network course. Forty-two students were randomly assigned into one of three groups, which consisted of collaborative note-taking, laptop note-taking, and traditional longhand note-taking. The results showed that students in the collaborative note-taking group did better on learning achievement a…
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Automated detection of emotional and cognitive engagement in Mooc discussions to predict learning achievement
Examining the effects of note-taking styles on college students’ learning achievement and cognitive load
This study investigated the effects of note-taking styles on college students’ learning achievement and cognitive load in a 6-week lecture-based computer network course. Forty-two students were randomly assigned into one of three groups, which consisted of collaborative note-taking, laptop note-taking, and traditional longhand note-taking. The results showed that students in the collaborative note-taking group did better on learning achievement a…
Modeling temporal cognitive topic to uncover learners’ concerns under different cognitive engagement patterns
Massive open online courses (MOOCs) provide learners with high-quality learning resources, but learners drop out frequently. Learners’ concerns (e.g. the topics in course content or logistics) and cognitive engagement patterns (e.g. tentative or certain) are considered the essential factors affecting learners’ course completions. However, it is still unclear what different learning achievement groups focus on in each cognitive engagement pattern.…
Computer-supported collaborative concept mapping
Computer-supported collaborative concept mapping (CSCCM) integrates technology and concept mapping to support students’ knowledge understanding, and much research on the behavioral patterns involved in CSCCM activities has been conducted. However, there is limited understanding of the differences in knowledge understanding and behavioral patterns between students with different levels of collaboration perception. This study examined the impact of…
An analysis approach for blended learning based on weighted multiplex networks
Use of human–computer interactive games for the dynamic assessment of language skills of children with autism spectrum disorder
This study explored the influence of the dynamic assessment of human–computer interactive games on children's language potential. Thirty‐seven special children aged 3–7 years were selected to participate in the study. They were divided into three groups according to their scores on the Autism Behaviour Checklist: (1) a non‐autism group, (2) a suspected autism group and (3) an autism group. In two stages of static and dynamic assessment, all three…
Psychology (6 works) · Mathematics education (5 works) · Cognition (4 works) · Computer Science (4 works) · Innovative Teaching and Learning Methods (4 works) · Cognitive psychology (3 works) · Collaborative learning (2 works) · Online and Blended Learning (2 works) · Online Learning and Analytics (2 works) · Student engagement (2 works)