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Thomas Photiadis

Biographic Data

ID9013837
NAMEThomas Photiadis
GIVEN NAMESThomas
FAMILY NAMEPhotiadis
SIGNATUREPHOTIADIS T
AFFILIATIONSCyprus University of Technology
ORCID0000-0002-4319-0436
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2015
LATEST PUBLICATION YEAR2023
H-INDEX0
  • ‘What’s up with ur emotions?’ Untangling emotional user experience on Second Life and Facebook

    Thomas Photiadis, Venetia Papa•ARTICLE•Behaviour and Information…•2023

    Online social environments continue to be expanded in human’s life and transmuted as representative tools of people’s experiences affecting their online and offline emotional behaviour and attitude. There is, nonetheless, an empirical gap regarding the role of the intrinsic emotional fluctuations in social platforms and their effect on self-disclosure behaviour, reflecting information to self-reports. The current study aims an in-depth understand…

  • The Influences of User Experience, Aesthetics and Psychology in the Design Process of 3D Avatars (Theoretical model)

    Open Access•Thomas Photiadis, Nicos Souleles•ARTICLE•Journal of Virtual Worlds Research•2015

    This paper introduces a theoretical model that combines three theoretical factors which – it is argued - significantly contribute to the operation of designing 3D avatars. These factors are aesthetics, user-experience and psychology. The aim of the report is to put forward new ideas on what informs the design operation of 3D avatars. An additional reason for the creation of this theoretical model is to simplify the procedure of 3D avatars design,…

No prominent works on this page.

  • The Influences of User Experience, Aesthetics and Psychology in the Design Process of 3D Avatars (Theoretical model)

    Open Access•Thomas Photiadis, Nicos Souleles•ARTICLE•Journal of Virtual Worlds Research•2015

    This paper introduces a theoretical model that combines three theoretical factors which – it is argued - significantly contribute to the operation of designing 3D avatars. These factors are aesthetics, user-experience and psychology. The aim of the report is to put forward new ideas on what informs the design operation of 3D avatars. An additional reason for the creation of this theoretical model is to simplify the procedure of 3D avatars design,…

  • ‘What’s up with ur emotions?’ Untangling emotional user experience on Second Life and Facebook

    Thomas Photiadis, Venetia Papa•ARTICLE•Behaviour and Information…•2023

    Online social environments continue to be expanded in human’s life and transmuted as representative tools of people’s experiences affecting their online and offline emotional behaviour and attitude. There is, nonetheless, an empirical gap regarding the role of the intrinsic emotional fluctuations in social platforms and their effect on self-disclosure behaviour, reflecting information to self-reports. The current study aims an in-depth understand…

Computer Science (2 works) · Psychology (2 works) · Aesthetics (1 work) · Art (1 work) · Cyberpsychology (1 work) · Design process (1 work) · Digital Marketing and Social Media (1 work) · Empirical evidence (1 work) · Empirical research (1 work) · Engineering (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae