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Nadia Bellalem

Biographic Data

ID9013884
NAMENadia Bellalem
GIVEN NAMESNadia
FAMILY NAMEBellalem
SIGNATUREBELLALEM N
AFFILIATIONSLaboratoire Lorrain de Recherche en Informatique et ses Applications
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2009
LATEST PUBLICATION YEAR2014
H-INDEX0
  • Linguistic and multilingual issues in virtual worlds and serious games

    Open Access•Samuel Cruz-Lara, Samuel Cruz‐Lara et al.•ARTICLE•Journal of Virtual Worlds Research•2014

    Within a globalized world, the need for linguistic support is increasing every day. Linguistic information, and in particular multilingual textual information, plays a significant role for describing digital content: information describing pictures or video sequences, general information presented to the user graphically or via a text-to-speech processor, menus in interactive multimedia or TV, subtitles, dialogue prompts, or implicit data appeari…

  • Immersive 3D environments and Multilinguality

    Open Access•Samuel Cruz-Lara, Samuel Cruz‐Lara et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    Virtual Worlds may become primary tools (with video and text secondary) for learning many aspects of history, for acquiring new skills, for job assessment, and for many of our most cost-effective and productive forms of collaboration (Metaverse Roadmap Repport, 2007). We propose a non-intrusive and dynamic e-learning-oriented scenario based on textual information. This scenario exemplifies how a standardized framework for textual multilingual sup…

No prominent works on this page.

  • Immersive 3D environments and Multilinguality

    Open Access•Samuel Cruz-Lara, Samuel Cruz‐Lara et al.•ARTICLE•Journal of Virtual Worlds Research•2009

    Virtual Worlds may become primary tools (with video and text secondary) for learning many aspects of history, for acquiring new skills, for job assessment, and for many of our most cost-effective and productive forms of collaboration (Metaverse Roadmap Repport, 2007). We propose a non-intrusive and dynamic e-learning-oriented scenario based on textual information. This scenario exemplifies how a standardized framework for textual multilingual sup…

  • Linguistic and multilingual issues in virtual worlds and serious games

    Open Access•Samuel Cruz-Lara, Samuel Cruz‐Lara et al.•ARTICLE•Journal of Virtual Worlds Research•2014

    Within a globalized world, the need for linguistic support is increasing every day. Linguistic information, and in particular multilingual textual information, plays a significant role for describing digital content: information describing pictures or video sequences, general information presented to the user graphically or via a text-to-speech processor, menus in interactive multimedia or TV, subtitles, dialogue prompts, or implicit data appeari…

Computer Science (2 works) · World Wide Web (2 works) · Advanced Text Analysis Techniques (1 work) · Educational Tools and Methods (1 work) · Human–computer interaction (1 work) · Humor Studies and Applications (1 work) · Interoperability (1 work) · Learning environment (1 work) · Linguistics (1 work) · Mathematics education (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae