Liz M Kuriakose
Datos Biográficos
| ID | 9067304 |
|---|---|
| NOMBRE | Liz M Kuriakose |
| NOMBRES | Liz M |
| APELLIDO | Kuriakose |
| FIRMA | KURIAKOSE L M |
| AFILIACIONES | Jawaharlal Nehru University |
| ORCID | 0000-0001-6695-0584 |
| VERIFICADO | Sí |
| TOTAL DE OBRAS | 3 |
| TOTAL DE CITAS | 0 |
| TOTAL COMO AUTOR | 3 |
| TOTAL COMO EDITOR | 0 |
| PRIMER AÑO DE PUBLICACIÓN | 2024 |
| AÑO MÁS RECIENTE DE PUBLICACIÓN | 2026 |
| ÍNDICE H | 0 |
Newborn screening in Karnataka
Newborn screening (NBS) using dried blood spot (DBS) analysis is an important public health intervention to detect serious congenital disorders early, and reduce childhood mortality, and lifelong disabilities. While institutionalized for decades in high-income countries, NBS remains limited in low- and middle-income countries such as India. Despite recommendations in national child healthcare policies, few Indian states have adopted NBS. Even Kar…
The Dialogic Health Systems Research Framework (DHSRF)
Health Systems Research (HSR) has witnessed significant progress in theory, methodology and practice over the last two decades. The complexity of health systems has allowed for diverse lenses for HSR. However, given the absence of dialogue between the different streams of HSR, the diversity of this field, perhaps its greatest strength, is turning out to be quite the challenge. Without a common language that enables researcher interaction and crit…
The ghost effect
Gamification has been widely celebrated as a perfect solution to fix the problem of students becoming less productive in their learning (Costello, 2020;Sailer & Homner, 2020;Sante Otero, 2020). Yet for all its good intentions, it may be serving to impede true learning. This highlights an important conundrum: the very nature of gamified learning in many ways, such as focusing on extrinsic rewards (e.g., scores, badges), risks encouraging surface-l…
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The ghost effect
Gamification has been widely celebrated as a perfect solution to fix the problem of students becoming less productive in their learning (Costello, 2020;Sailer & Homner, 2020;Sante Otero, 2020). Yet for all its good intentions, it may be serving to impede true learning. This highlights an important conundrum: the very nature of gamified learning in many ways, such as focusing on extrinsic rewards (e.g., scores, badges), risks encouraging surface-l…
The Dialogic Health Systems Research Framework (DHSRF)
Health Systems Research (HSR) has witnessed significant progress in theory, methodology and practice over the last two decades. The complexity of health systems has allowed for diverse lenses for HSR. However, given the absence of dialogue between the different streams of HSR, the diversity of this field, perhaps its greatest strength, is turning out to be quite the challenge. Without a common language that enables researcher interaction and crit…
Newborn screening in Karnataka
Newborn screening (NBS) using dried blood spot (DBS) analysis is an important public health intervention to detect serious congenital disorders early, and reduce childhood mortality, and lifelong disabilities. While institutionalized for decades in high-income countries, NBS remains limited in low- and middle-income countries such as India. Despite recommendations in national child healthcare policies, few Indian states have adopted NBS. Even Kar…
Health care (2 obras) · Public health (2 obras) · Cognitive science (1 obras) · Community Health and Development (1 obras) · Computer Science (1 obras) · Dialogic (1 obras) · Digital Games and Media (1 obras) · Discipline (1 obras) · Disease (1 obras) · Educational Games and Gamification (1 obras)