Aiden J Kosciesza
Biographic Data
| ID | 915246 |
|---|---|
| NAME | Aiden J Kosciesza |
| GIVEN NAMES | Aiden J |
| FAMILY NAME | Kosciesza |
| SIGNATURE | KOSCIESZA A J |
| AFFILIATIONS | Temple University |
| ORCID | 0000-0002-5493-7128 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 6 |
| AUTHOR COUNT | 6 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 2 |
Temporal dysphoria: Trans temporality beyond transition
Transgender temporalities are increasingly discussed separately and as distinct from queer temporalities, yet conceptualizations of trans time often hinge on gender transition. Medical transition – or the anticipation thereof – can be a major force in trans people’s lives, but there are also many trans, nonbinary, and other gender-diverse people (collectively TGD) who do not desire or seek medical intervention – and, among those who do, our lives…
The Trans Theory Case for Translation: Language, Gender, and Distributed Knowledge
The study of communication and gender variance across cultures can be enhanced through collaboration with interpreters/translators. In the field of media and communication studies, trans and gender-diverse (TGD) researchers could bring their lived experience to a wider range of comparative cross-linguistic research with the aid of language interpreters. Using a distributed knowledge framework, an interpreter/translator can meet the needs of a cro…
The Moral Service of Trans NPCs: Examining the Roles of Transgender Non-Player Characters in Role-Playing Video Games
Before 2020, no big-budget, mainstream video games featured playable transgender characters, relegating them instead to the role of non-player characters (NPCs). Through a textual analysis of Bioware’s 2014 title Dragon Age: Inquisition, Ubisoft’s 2016 Watch Dogs 2, and Naughty Dog’s 2020 The Last of Us Part II—three role-playing games that feature explicitly transgender NPCs—and a discourse analysis of media surrounding the games’ release, this …
What’s So Great About GTO: Evolving Discourses of Japanese Masculinity in Great Teacher Onizuka
This paper explores evolving discourses of masculinity in the Japanese socio-cultural context through a textual analysis of two live-action television adaptations of Great Teacher Onizuka ( GTO ), a popular manga. Broadcast respectively in 1998, one year after the onset of the Asian Financial Crisis, and 2012, one year after the Fukushima nuclear disaster, the two shows provide a unique opportunity to examine the disruption and/or reconfiguration…
Doing gender in game spaces: Transgender and non-binary players’ gender signaling strategies in online games
Transgender and non-binary people manage public perceptions of their genders not only in the material world, but also within the virtual worlds of online digital games. Game spaces offer a site of trans and non-binary embodiment that can be decoupled from the physical world, yet these spaces remain embedded in structures of cisnormative hegemony. In this exploratory study, I interviewed 10 players whose gender identities do not conform to the sta…
Intersectional gender measurement: Proposing a new metric for gender identity and gender experience
Traditional conceptions of gender as a binary, man-or-woman categorization are being challenged in scholarship and in U.S. popular culture. Researchers across disciplines have rejected gender binarism; English dictionaries and style manuals have embraced the singular “they”; and social networking sites offer multiple gender options. These changes signal increased awareness that binary gender categorizations perpetuate structures of oppression tha…
Doing gender in game spaces: Transgender and non-binary players’ gender signaling strategies in online games
Transgender and non-binary people manage public perceptions of their genders not only in the material world, but also within the virtual worlds of online digital games. Game spaces offer a site of trans and non-binary embodiment that can be decoupled from the physical world, yet these spaces remain embedded in structures of cisnormative hegemony. In this exploratory study, I interviewed 10 players whose gender identities do not conform to the sta…
Intersectional gender measurement: Proposing a new metric for gender identity and gender experience
Traditional conceptions of gender as a binary, man-or-woman categorization are being challenged in scholarship and in U.S. popular culture. Researchers across disciplines have rejected gender binarism; English dictionaries and style manuals have embraced the singular “they”; and social networking sites offer multiple gender options. These changes signal increased awareness that binary gender categorizations perpetuate structures of oppression tha…
Intersectional gender measurement: Proposing a new metric for gender identity and gender experience
Traditional conceptions of gender as a binary, man-or-woman categorization are being challenged in scholarship and in U.S. popular culture. Researchers across disciplines have rejected gender binarism; English dictionaries and style manuals have embraced the singular “they”; and social networking sites offer multiple gender options. These changes signal increased awareness that binary gender categorizations perpetuate structures of oppression tha…
The Moral Service of Trans NPCs: Examining the Roles of Transgender Non-Player Characters in Role-Playing Video Games
Before 2020, no big-budget, mainstream video games featured playable transgender characters, relegating them instead to the role of non-player characters (NPCs). Through a textual analysis of Bioware’s 2014 title Dragon Age: Inquisition, Ubisoft’s 2016 Watch Dogs 2, and Naughty Dog’s 2020 The Last of Us Part II—three role-playing games that feature explicitly transgender NPCs—and a discourse analysis of media surrounding the games’ release, this …
What’s So Great About GTO: Evolving Discourses of Japanese Masculinity in Great Teacher Onizuka
This paper explores evolving discourses of masculinity in the Japanese socio-cultural context through a textual analysis of two live-action television adaptations of Great Teacher Onizuka ( GTO ), a popular manga. Broadcast respectively in 1998, one year after the onset of the Asian Financial Crisis, and 2012, one year after the Fukushima nuclear disaster, the two shows provide a unique opportunity to examine the disruption and/or reconfiguration…
Doing gender in game spaces: Transgender and non-binary players’ gender signaling strategies in online games
Transgender and non-binary people manage public perceptions of their genders not only in the material world, but also within the virtual worlds of online digital games. Game spaces offer a site of trans and non-binary embodiment that can be decoupled from the physical world, yet these spaces remain embedded in structures of cisnormative hegemony. In this exploratory study, I interviewed 10 players whose gender identities do not conform to the sta…
Temporal dysphoria: Trans temporality beyond transition
Transgender temporalities are increasingly discussed separately and as distinct from queer temporalities, yet conceptualizations of trans time often hinge on gender transition. Medical transition – or the anticipation thereof – can be a major force in trans people’s lives, but there are also many trans, nonbinary, and other gender-diverse people (collectively TGD) who do not desire or seek medical intervention – and, among those who do, our lives…
The Trans Theory Case for Translation: Language, Gender, and Distributed Knowledge
The study of communication and gender variance across cultures can be enhanced through collaboration with interpreters/translators. In the field of media and communication studies, trans and gender-diverse (TGD) researchers could bring their lived experience to a wider range of comparative cross-linguistic research with the aid of language interpreters. Using a distributed knowledge framework, an interpreter/translator can meet the needs of a cro…
Gender Studies (4 works) · Political science (4 works) · Sociology (4 works) · Gender Studies (3 works) · Media studies (3 works) · Media, Gender, and Advertising (3 works) · Politics (3 works) · Psychology (3 works) · Transgender (3 works) · Computer Science (2 works)