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Carol C W Hulls

Biographic Data

ID9257860
NAMECarol C W Hulls
GIVEN NAMESCarol C W
FAMILY NAMEHulls
SIGNATUREHULLS C C W
AFFILIATIONSUniversity of Waterloo
ORCID0000-0003-0236-3676
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2005
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Curricular Hackathons for Engineering Design Learning

    Open Access•Christopher Rennick, Greg Litster et al.•ARTICLE•IEEE Transactions on Education•2023

    Contribution: This article defines “curricular hackathons” and describes the features, challenges, and opportunities of adopting the hackathon format into engineering curricula. It is based on experience implementing a series of curricular hackathons which provide students with formative design experiences as they address ill-structured and integrative design problems. Background: Design is an essential part of engineering practice. However, unde…

  • Introductory Engineering Decision-Making

    Open Access•Christopher Rennick, Carol C W Hulls et al.•ARTICLE•IEEE Transactions on Education•2019

    Contribution: A semester-long, open-ended design project was implemented to promote intellectual development of first-year students while reinforcing event-driven/procedural programming principles. This paper describes this approach, and an evaluation strategy using Perry's model for intellectual development. The results show that students can reach the relativism stage of Perry's model in their first year of studies. Background: Students must mo…

  • Interactive Online Tutorial Assistance for a First Programming Course

    Open Access•Carol C W Hulls, A J Neale et al.•ARTICLE•IEEE Transactions on Education•2005

    Web-based instruction shows great promise toward enriching the student learning experience. One particular area of interest is providing tutorial material and practice problems online so that classroom lecture time can be better utilized. However, the time and cost to develop full tutoring systems can be prohibitive. The project presented in this paper shows that low-cost online modules can be developed to complement existing course delivery meth…

No prominent works on this page.

  • Interactive Online Tutorial Assistance for a First Programming Course

    Open Access•Carol C W Hulls, A J Neale et al.•ARTICLE•IEEE Transactions on Education•2005

    Web-based instruction shows great promise toward enriching the student learning experience. One particular area of interest is providing tutorial material and practice problems online so that classroom lecture time can be better utilized. However, the time and cost to develop full tutoring systems can be prohibitive. The project presented in this paper shows that low-cost online modules can be developed to complement existing course delivery meth…

  • Introductory Engineering Decision-Making

    Open Access•Christopher Rennick, Carol C W Hulls et al.•ARTICLE•IEEE Transactions on Education•2019

    Contribution: A semester-long, open-ended design project was implemented to promote intellectual development of first-year students while reinforcing event-driven/procedural programming principles. This paper describes this approach, and an evaluation strategy using Perry's model for intellectual development. The results show that students can reach the relativism stage of Perry's model in their first year of studies. Background: Students must mo…

  • Curricular Hackathons for Engineering Design Learning

    Open Access•Christopher Rennick, Greg Litster et al.•ARTICLE•IEEE Transactions on Education•2023

    Contribution: This article defines “curricular hackathons” and describes the features, challenges, and opportunities of adopting the hackathon format into engineering curricula. It is based on experience implementing a series of curricular hackathons which provide students with formative design experiences as they address ill-structured and integrative design problems. Background: Design is an essential part of engineering practice. However, unde…

Computer Science (3 works) · Mathematics education (3 works) · Teaching and Learning Programming (3 works) · Biomedical and Engineering Education (2 works) · Educational Games and Gamification (2 works) · Engineering (2 works) · Engineering management (2 works) · Mathematics (2 works) · Programming language (2 works) · Software engineering (2 works)

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