Otmar Bock
Biographic Data
| ID | 9299359 |
|---|---|
| NAME | Otmar Bock |
| GIVEN NAMES | Otmar |
| FAMILY NAME | Bock |
| SIGNATURE | BOCK O |
| AFFILIATIONS | German Sport University Cologne |
| ORCID | 0000-0003-0485-6765 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2014 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Age-related changes in decision making with different wayfinding strategies
Wayfinding skills are known to decay in older age. The present study investigated the differential effects of older age on five cognitive strategies that travelers can use for decision-making at intersections. To avoid interindividual and methodological biases, we used a within-person approach, and designed similar environments for all strategies. Thirty young and thirty older adults were asked to navigate five mazes that required decision-making…
The role of environmental contextual cues in sequence learning
Studies on sequence learning usually focus on single, isolated stimuli that are presented sequentially. For example, in the serial reaction time (RT) task, stimuli are either presented in a predictable sequence or in a random sequence, and better performance with the predictable sequence is taken as evidence for sequence-specific learning. Yet, little is known about the role of environmental context cues in sequence learning. If the target stimul…
Effect of additional tasks on the reaction time of braking responses in simulated car driving
The structure of cognitive strategies for wayfinding decisions
Literature proposes five distinct cognitive strategies for wayfinding decisions at intersections. Our study investigates whether those strategies rely on a generalized decision-making process, on two frame-specific processes—one in an egocentric and the other in an allocentric spatial reference frame, and/or on five strategy-specific processes. Participants took six trips along a prescribed route through five virtual mazes, each designed for deci…
Acquisition of landmark, route, and survey knowledge in a wayfinding task
According to an influential concept, humans acquire spatial knowledge about their environment in three distinct stages: landmark knowledge is acquired first, then route knowledge, and finally survey knowledge. The stage concept has been challenged by studies which observed that in a wayfinding paradigm, route, and survey knowledge emerge at the same time and; therefore, were seemingly acquired in parallel. However, this experimental evidence is n…
Effects of practice on visuo-spatial attention in a wayfinding task
Several studies have evaluated the distribution of visuo-spatial attention in a wayfinding task, using gaze direction as an indicator for the locus of attention. We extended that work by evaluating how visuo-spatial attention is modified by wayfinding practice. Young and older participants followed prescribed routes through a virtual city on six trials. Each trial was followed by a route recall test, where participants saw screenshots of intersec…
Subliminal primes for global or local processing influence judgments of vehicular traffic
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Subliminal primes for global or local processing influence judgments of vehicular traffic
Acquisition of landmark, route, and survey knowledge in a wayfinding task
According to an influential concept, humans acquire spatial knowledge about their environment in three distinct stages: landmark knowledge is acquired first, then route knowledge, and finally survey knowledge. The stage concept has been challenged by studies which observed that in a wayfinding paradigm, route, and survey knowledge emerge at the same time and; therefore, were seemingly acquired in parallel. However, this experimental evidence is n…
Effects of practice on visuo-spatial attention in a wayfinding task
Several studies have evaluated the distribution of visuo-spatial attention in a wayfinding task, using gaze direction as an indicator for the locus of attention. We extended that work by evaluating how visuo-spatial attention is modified by wayfinding practice. Young and older participants followed prescribed routes through a virtual city on six trials. Each trial was followed by a route recall test, where participants saw screenshots of intersec…
The role of environmental contextual cues in sequence learning
Studies on sequence learning usually focus on single, isolated stimuli that are presented sequentially. For example, in the serial reaction time (RT) task, stimuli are either presented in a predictable sequence or in a random sequence, and better performance with the predictable sequence is taken as evidence for sequence-specific learning. Yet, little is known about the role of environmental context cues in sequence learning. If the target stimul…
Effect of additional tasks on the reaction time of braking responses in simulated car driving
The structure of cognitive strategies for wayfinding decisions
Literature proposes five distinct cognitive strategies for wayfinding decisions at intersections. Our study investigates whether those strategies rely on a generalized decision-making process, on two frame-specific processes—one in an egocentric and the other in an allocentric spatial reference frame, and/or on five strategy-specific processes. Participants took six trips along a prescribed route through five virtual mazes, each designed for deci…
Age-related changes in decision making with different wayfinding strategies
Wayfinding skills are known to decay in older age. The present study investigated the differential effects of older age on five cognitive strategies that travelers can use for decision-making at intersections. To avoid interindividual and methodological biases, we used a within-person approach, and designed similar environments for all strategies. Thirty young and thirty older adults were asked to navigate five mazes that required decision-making…
Cognitive psychology (6 works) · Psychology (6 works) · Cognition (5 works) · Spatial Cognition and Navigation (5 works) · Computer Science (4 works) · Artificial Intelligence (3 works) · Medicine (3 works) · Neuroscience (3 works) · Audiology (2 works) · Cognitive map (2 works)