Mark Grimshaw-Aagaard
Biographic Data
| ID | 9375634 |
|---|---|
| NAME | Mark Grimshaw-Aagaard |
| GIVEN NAMES | Mark |
| FAMILY NAME | Grimshaw-Aagaard |
| SIGNATURE | GRIMSHAW-AAGAARD M |
| AFFILIATIONS | Communication and Psychology, Aalborg University |
| VERIFIED | No |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 5 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
The Oxford Handbook of Video Game Music and Sound
The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse—a vibrant, innovative, and multif…
The Oxford Handbook of Sound and Imagination, Volume 1
The Oxford Handbook of Sound and Imagination is a two-volume anthology that covers the topic of imagination in the context of sound and music. There are 70 chapters in 10 parts across two volumes that present thinking and research on the topic from a broad multi-disciplinary perspective, and the fields of study represented include (but are not limited to): music (composition, improvisation, philosophy, therapy, and so forth); sound studies; acous…
The Oxford Handbook of Sound and Imagination, Volume 2
The Oxford Handbook of Sound and Imagination is a two-volume anthology that covers the topic of imagination in the context of sound and music. There are seventy chapters in ten parts across two volumes that present thinking and research on the topic from a broad multidisciplinary perspective, and the fields of study represented include (but are not limited to): music (composition, improvisation, philosophy, therapy, and so forth); sound studies; …
Oxford Handbook of Sound and Imagination
Oxford Handbook of Sound and Imagination
Opera and the South African Political
Christopher Ballantine’s focus is on timbre, in particular the timbre of the singing voice, and how this combines with the imagination to create meaning. His investigation is largely philosophical; but the growth in popularity of opera in post-apartheid South Africa provides empirical means for Ballantine to indicate this powerful but analytically neglected way of creating meaning in the performance of music. His case study shows how timbre can p…
The Oxford Handbook of Virtuality
An anthology of thinking on virtuality from the perspective of a variety of philosophical and applied fields of study, the Oxford Handbook of Virtuality comprises 44 chapters covering topics such as presence, immersion, emotion, ethics, virtual utopias and dystopias, image, sound, literature, AI, law, economics, education, medical and military applications, religion, and sex. A variety of views on virtuality is offered from each discipline repres…
No prominent works on this page.
The Oxford Handbook of Virtuality
An anthology of thinking on virtuality from the perspective of a variety of philosophical and applied fields of study, the Oxford Handbook of Virtuality comprises 44 chapters covering topics such as presence, immersion, emotion, ethics, virtual utopias and dystopias, image, sound, literature, AI, law, economics, education, medical and military applications, religion, and sex. A variety of views on virtuality is offered from each discipline repres…
The Oxford Handbook of Sound and Imagination, Volume 1
The Oxford Handbook of Sound and Imagination is a two-volume anthology that covers the topic of imagination in the context of sound and music. There are 70 chapters in 10 parts across two volumes that present thinking and research on the topic from a broad multi-disciplinary perspective, and the fields of study represented include (but are not limited to): music (composition, improvisation, philosophy, therapy, and so forth); sound studies; acous…
The Oxford Handbook of Sound and Imagination, Volume 2
The Oxford Handbook of Sound and Imagination is a two-volume anthology that covers the topic of imagination in the context of sound and music. There are seventy chapters in ten parts across two volumes that present thinking and research on the topic from a broad multidisciplinary perspective, and the fields of study represented include (but are not limited to): music (composition, improvisation, philosophy, therapy, and so forth); sound studies; …
Oxford Handbook of Sound and Imagination
Oxford Handbook of Sound and Imagination
Opera and the South African Political
Christopher Ballantine’s focus is on timbre, in particular the timbre of the singing voice, and how this combines with the imagination to create meaning. His investigation is largely philosophical; but the growth in popularity of opera in post-apartheid South Africa provides empirical means for Ballantine to indicate this powerful but analytically neglected way of creating meaning in the performance of music. His case study shows how timbre can p…
The Oxford Handbook of Video Game Music and Sound
The music and sounds of video games have become an inescapable part of our world. Not only do these sonic elements profoundly shape the experiences of billions of players every day, but also the soundscapes of games have stretched out from our living rooms to encompass spaces as diverse as pinball arcades, concert halls, museums, and classrooms across the globe. Research on game music and sound is equally diverse—a vibrant, innovative, and multif…
Art (5 works) · Acoustics (4 works) · Aesthetics (4 works) · Literature (4 works) · Music (3 works) · Music Technology and Sound Studies (3 works) · Psychology (3 works) · Sociology (3 works) · Sound (geography) (3 works) · Visual arts (3 works)