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Erica Volta

Biographic Data

ID9406978
NAMEErica Volta
GIVEN NAMESErica
FAMILY NAMEVolta
SIGNATUREVOLTA E
AFFILIATIONSUniversity of Genoa
ORCID0000-0001-5755-6104
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Duda

    Open Access•Walter Setti, Rebecca Tarello et al.•ARTICLE•Educational Technology Research…•2025

    The COVID-19 pandemic has accelerated digitization, access to IT resources, and digital inclusion in the Italian school system. This paper presents D-UDA (i.e., “ unità didattica di apprendimento digitale ”, in Italian), a digital didactic unit for learning mathematics concepts. The presented approach combines teaching methodologies and game-based activities (e.g., the escape room) with a multisensory approach to designing and developing digital …

  • Digital vs. Hybrid

    Open Access•Francesca Pozzi, Andrea Ceregini et al.•ARTICLE•Education Sciences•2024

    This study compares two versions (one digital, one hybrid) of a serious board game for teacher training called the “4Ts game”. Teachers play the game in groups to learn about—and directly engage in—the joint design of collaborative learning activities for their students by choosing the Tasks to be proposed, the Timing of activities, the Technologies to be used, and the Team composition, in an iterative process of decision making. The game comes i…

  • The PRO‐Home Project. A multicomponent intervention for the protected discharge from the hospital of multimorbid and polytreated older individuals by using innovative technologies

    Open Access•Alberto Pilotto, Erica Volta et al.•ARTICLE•Health Expectations•2024

No prominent works on this page.

  • Digital vs. Hybrid

    Open Access•Francesca Pozzi, Andrea Ceregini et al.•ARTICLE•Education Sciences•2024

    This study compares two versions (one digital, one hybrid) of a serious board game for teacher training called the “4Ts game”. Teachers play the game in groups to learn about—and directly engage in—the joint design of collaborative learning activities for their students by choosing the Tasks to be proposed, the Timing of activities, the Technologies to be used, and the Team composition, in an iterative process of decision making. The game comes i…

  • The PRO‐Home Project. A multicomponent intervention for the protected discharge from the hospital of multimorbid and polytreated older individuals by using innovative technologies

    Open Access•Alberto Pilotto, Erica Volta et al.•ARTICLE•Health Expectations•2024

  • Duda

    Open Access•Walter Setti, Rebecca Tarello et al.•ARTICLE•Educational Technology Research…•2025

    The COVID-19 pandemic has accelerated digitization, access to IT resources, and digital inclusion in the Italian school system. This paper presents D-UDA (i.e., “ unità didattica di apprendimento digitale ”, in Italian), a digital didactic unit for learning mathematics concepts. The presented approach combines teaching methodologies and game-based activities (e.g., the escape room) with a multisensory approach to designing and developing digital …

Medicine (3 works) · Computer Science (2 works) · Mathematics education (2 works) · Multimedia (2 works) · Psychology (2 works) · 2019-20 coronavirus outbreak (1 work) · Acute care (1 work) · Augmented Reality Applications (1 work) · Chronic Disease Management Strategies (1 work) · Cognition (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae