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Ahram Choi

Biographic Data

ID9493506
NAMEAhram Choi
GIVEN NAMESAhram
FAMILY NAMEChoi
SIGNATURECHOI A
AFFILIATIONSEwha Womans University
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2021
H-INDEX0
  • Can typical game features have unintended consequences? A study of players’ learning and reactions to challenge and failure in an educational programming game

    Open Access•Catherine C Chase, Laura J Malkiewich et al.•ARTICLE•British Journal of Educational…•2021

    It is difficult to motivate learners to seek out and persist at challenging learning tasks where failure is likely. However, in game environments, people seem highly motivated to engage with challenges and respond productively to failure. Many typical game features purportedly enhance intrinsic motivation and self‐efficacy, which should improve students’ reactions to challenge and failure, which should in turn enhance learning. An experimental st…

  • Enhancing early numeracy skills with a tablet-based math game intervention

    Open Access•Hye Kyung Lee, Ahram Choi•ARTICLE•Educational Technology Research…•2020

No prominent works on this page.

  • Enhancing early numeracy skills with a tablet-based math game intervention

    Open Access•Hye Kyung Lee, Ahram Choi•ARTICLE•Educational Technology Research…•2020

  • Can typical game features have unintended consequences? A study of players’ learning and reactions to challenge and failure in an educational programming game

    Open Access•Catherine C Chase, Laura J Malkiewich et al.•ARTICLE•British Journal of Educational…•2021

    It is difficult to motivate learners to seek out and persist at challenging learning tasks where failure is likely. However, in game environments, people seem highly motivated to engage with challenges and respond productively to failure. Many typical game features purportedly enhance intrinsic motivation and self‐efficacy, which should improve students’ reactions to challenge and failure, which should in turn enhance learning. An experimental st…

Computer Science (2 works) · Educational Games and Gamification (2 works) · Mathematics education (2 works) · Psychology (2 works) · Arithmetic (1 work) · Child Development and Digital Technology (1 work) · Coding (social sciences) (1 work) · Cognitive and developmental aspects of mathematical skills (1 work) · Cognitive psychology (1 work) · Developmental psychology (1 work)

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