Ruo‐Yu Li
Biographic Data
| ID | 9493677 |
|---|---|
| NAME | Ruo‐Yu Li |
| GIVEN NAMES | Ruo‐Yu |
| FAMILY NAME | Li |
| SIGNATURE | LI R Y |
| AFFILIATIONS | University College London |
| ORCID | 0000-0002-0628-9891 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Factors affecting collaborative learning in the virtual world of the metaverse
The virtual world of the metaverse holds promise for collaborative learning, leveraging immersion and interaction to produce group-based knowledge. With the advancement of virtual reality technologies, assisting and guiding the emerging metaverse for collaborative learning has emerged as a significant yet insufficiently explored concern. Therefore, this study sought to uncover key constructs of metaverse collaborative learning (MCL) and their pri…
Identifying key factors of dynamic Addie model for instructional virtual reality design: An exploratory study
Due to the features of immersive learning and without the restrictions of time and place, virtual reality (VR) is commonly used in learning areas. For investigating functional design in the VR learning environment, previous literature proposed a series of theoretical models and strategies without considering the key factors for their development. Therefore, this study explored the key factors based on the dynamic ADDIE model for the design of VR …
Key factors and network model for location‐based cultural mobile game design
The use of smart devices as media for digital learning constitutes a new‐generation digital learning paradigm. Therefore, context‐aware game‐based learning has attracted considerable attention. Location‐based games have not only positive effects on learning but also pronounced effects on culture and history. Accordingly, focusing on railway cultural heritages, we attempted to assess interdependent relationships between key factors crucial for the…
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Key factors and network model for location‐based cultural mobile game design
The use of smart devices as media for digital learning constitutes a new‐generation digital learning paradigm. Therefore, context‐aware game‐based learning has attracted considerable attention. Location‐based games have not only positive effects on learning but also pronounced effects on culture and history. Accordingly, focusing on railway cultural heritages, we attempted to assess interdependent relationships between key factors crucial for the…
Identifying key factors of dynamic Addie model for instructional virtual reality design: An exploratory study
Due to the features of immersive learning and without the restrictions of time and place, virtual reality (VR) is commonly used in learning areas. For investigating functional design in the VR learning environment, previous literature proposed a series of theoretical models and strategies without considering the key factors for their development. Therefore, this study explored the key factors based on the dynamic ADDIE model for the design of VR …
Factors affecting collaborative learning in the virtual world of the metaverse
The virtual world of the metaverse holds promise for collaborative learning, leveraging immersion and interaction to produce group-based knowledge. With the advancement of virtual reality technologies, assisting and guiding the emerging metaverse for collaborative learning has emerged as a significant yet insufficiently explored concern. Therefore, this study sought to uncover key constructs of metaverse collaborative learning (MCL) and their pri…
Computer Science (2 works) · Human–computer interaction (2 works) · Virtual Reality Applications and Impacts (2 works) · ADDIE Model (1 works) · Artificial Intelligence (1 works) · Collaborative learning (1 works) · Collaborative software (1 works) · Computer security (1 works) · Computer-supported collaborative learning (1 works) · Curriculum (1 works)