Pelin Yildirim
Biographic Data
| ID | 9510573 |
|---|---|
| NAME | Pelin Yildirim |
| GIVEN NAMES | Pelin |
| FAMILY NAME | Yildirim |
| SIGNATURE | YILDIRIM P |
| AFFILIATIONS | Fırat University |
| ORCID | 0000-0003-4425-2472 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Impact of STEAM activities on climate literacy and creative problem solving skills
This study investigates the effects of STEAM activities, aligned with the European Green Deal goals, on climate literacy and creative problem-solving skills of 7th-grade students from a socioeconomically disadvantaged village school in Turkey. A mixed-methods approach was used. A total of 51 students participated, with 27 in the experimental group and 24 in the control group. Over seven weeks, the experimental group engaged in scenario-based STEA…
Design and development of a mobile augmented reality‐based learning environment for teaching the lives of scientists
Research trends in the use of augmented reality in science education
No prominent works on this page.
Research trends in the use of augmented reality in science education
Design and development of a mobile augmented reality‐based learning environment for teaching the lives of scientists
Impact of STEAM activities on climate literacy and creative problem solving skills
This study investigates the effects of STEAM activities, aligned with the European Green Deal goals, on climate literacy and creative problem-solving skills of 7th-grade students from a socioeconomically disadvantaged village school in Turkey. A mixed-methods approach was used. A total of 51 students participated, with 27 in the experimental group and 24 in the control group. Over seven weeks, the experimental group engaged in scenario-based STEA…
Mathematics education (3 works) · Psychology (3 works) · Science education (3 works) · Augmented Reality Applications (2 works) · Computer Science (2 works) · Mobile Learning in Education (2 works) · Sociology (2 works) · Augmented reality (1 works) · Bibliometrics (1 works) · Content analysis (1 works)