Małgorzata Dancewicz-Pawlik
Biographic Data
| ID | 9517599 |
|---|---|
| NAME | Małgorzata Dancewicz-Pawlik |
| GIVEN NAMES | Małgorzata |
| FAMILY NAME | Dancewicz-Pawlik |
| SIGNATURE | DANCEWICZ-PAWLIK M |
| AFFILIATIONS | University of Wrocław |
| ORCID | 0000-0003-4753-3464 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
“I Do Not See the [Technology] Hidden in the Forest”
This article analyses aspects of performance art such as documenting, reenactments, blockchain-minted performance, and bio performativity. It is argued that while technology has always been implicitly inscribed in performance art, recent developments in large-language-model algorithms and virtual reality have brought these issues back into focus, enabling their effective application. In a time of deepened mediatization of everyday life, the quest…
Videosyntezy. Cartographies of the Analog Turn Exemplified by the Tribute to Stan Ostoja-Kotkowski Project
Video synthesis is a method of producing images using a video synthesizer that can generate images without any external input, such as a camera. It was developed mainly in the sixties in the United States by artists such as Steve Rutt, Bill Etra, Daniel Sandin, Robert Moog, Steina and Woody Vasulka, Nam June Paik and many others. What is important about this technology is its immediate performative nature, subversive use, and synesthetic dimensio…
Granice percepcji — o syndromie Stendhala. Z prof. Carlo Faravellim rozmawia Małgorzata Dancewicz-Pawlik
Parę osobistych uwag
Carbon footprint, monopoly, and potentiality of change
The article discusses certain aspects of blockchain-based art, including the ecology and economy of non-fungible tokens (NFTs), applying projects curated by Ruangrupa for documenta 15, such as Jalar, Dayra, Cheesecoin, and BeeCoin, created within the lumbung Economy. In light of earlier investigations into the ecology of NFTs, the main areas of concern now are the ways in which information about the environmental effects of NFTs presents itself, …
No prominent works on this page.
Videosyntezy. Cartographies of the Analog Turn Exemplified by the Tribute to Stan Ostoja-Kotkowski Project
Video synthesis is a method of producing images using a video synthesizer that can generate images without any external input, such as a camera. It was developed mainly in the sixties in the United States by artists such as Steve Rutt, Bill Etra, Daniel Sandin, Robert Moog, Steina and Woody Vasulka, Nam June Paik and many others. What is important about this technology is its immediate performative nature, subversive use, and synesthetic dimensio…
Granice percepcji — o syndromie Stendhala. Z prof. Carlo Faravellim rozmawia Małgorzata Dancewicz-Pawlik
Parę osobistych uwag
Carbon footprint, monopoly, and potentiality of change
The article discusses certain aspects of blockchain-based art, including the ecology and economy of non-fungible tokens (NFTs), applying projects curated by Ruangrupa for documenta 15, such as Jalar, Dayra, Cheesecoin, and BeeCoin, created within the lumbung Economy. In light of earlier investigations into the ecology of NFTs, the main areas of concern now are the ways in which information about the environmental effects of NFTs presents itself, …
“I Do Not See the [Technology] Hidden in the Forest”
This article analyses aspects of performance art such as documenting, reenactments, blockchain-minted performance, and bio performativity. It is argued that while technology has always been implicitly inscribed in performance art, recent developments in large-language-model algorithms and virtual reality have brought these issues back into focus, enabling their effective application. In a time of deepened mediatization of everyday life, the quest…
Art (2 works) · Economics (2 works) · Aesthetics (1 work) · Archaeology (1 work) · Art history (1 work) · Artistic and Creative Research (1 work) · Augmented reality (1 work) · Carbon Footprint (1 work) · Context (archaeology) (1 work) · Cultural Industries and Urban Development (1 work)