Skip to main content

ETHNOS_APP

Home • Search • Journals • List 0

Helmi Norman

Biographic Data

ID9548934
NAMEHelmi Norman
GIVEN NAMESHelmi
FAMILY NAMENorman
SIGNATURENORMAN H
AFFILIATIONSFaculty of Education, Universiti Kebangsaan Malaysia (UKM), Bangi 43600, Malaysia
VERIFIEDNo
TOTAL WORKS4
TOTAL CITATIONS0
WORKS AS AUTHOR4
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2018
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Transforming nursing education towards metaverse as an innovative teaching tool

    Open Access•Nurul Hidayu Ibrahim, Heidi Norman et al.•ARTICLE•Social Sciences & Humanities Open•2026

    Metaverse-based and immersive learning, encompassing virtual, augmented, and mixed reality, is driving the rise of the metaverse as a transformative learning space in higher education. In nursing education, where bridging theory and practice is essential, the metaverse enables experiential and reflective learning, yet factors influencing its adoption remain unclear. This systematic review synthesized empirical studies from 2020 to 2024 to examine…

  • Autism Children and English Vocabulary Learning

    Open Access•Haida Umiera Hashim, Melor Md Yunus et al.•ARTICLE•Children•2022

    Language learning is one of the most important aspects of an individual's life development and growth. Normal learners' English language acquisition differs depending on their preferences and learning styles. Children with autism, on the other hand, appear to have different learning methods and routines. There has been a lot of previous work on the language learning styles of normal learners, but not much on the language learning path of children…

  • Pre-Service Teachers’ Views on the Implementation of Game-Based Learning for Academic Writing Skills

    Open Access•Nur Yasmin Khairani Zakaria, Melor Md Yunus et al.•ARTICLE•Sains Insani•2021

    Implementation of game-based learning has been perceived by educators as a means to enhance effective classroom learning. Aspects in games have been identified to motivate learners to actively engage throughout the learning as it provides a fun, engaging, and rewarding experience for the learners. Despite the widespread of games implementation in classroom learning, limited exposure has been noted in the context of language learning particularly …

  • Perceptions of authority in a massive open online course

    Open Access•Barbara L Andersen, Jaitip Na-Songkhla et al.•ARTICLE•International Review of Education•2018•References: 11

No prominent works on this page.

  • Perceptions of authority in a massive open online course

    Open Access•Barbara L Andersen, Jaitip Na-Songkhla et al.•ARTICLE•International Review of Education•2018•References: 11

  • Pre-Service Teachers’ Views on the Implementation of Game-Based Learning for Academic Writing Skills

    Open Access•Nur Yasmin Khairani Zakaria, Melor Md Yunus et al.•ARTICLE•Sains Insani•2021

    Implementation of game-based learning has been perceived by educators as a means to enhance effective classroom learning. Aspects in games have been identified to motivate learners to actively engage throughout the learning as it provides a fun, engaging, and rewarding experience for the learners. Despite the widespread of games implementation in classroom learning, limited exposure has been noted in the context of language learning particularly …

  • Autism Children and English Vocabulary Learning

    Open Access•Haida Umiera Hashim, Melor Md Yunus et al.•ARTICLE•Children•2022

    Language learning is one of the most important aspects of an individual's life development and growth. Normal learners' English language acquisition differs depending on their preferences and learning styles. Children with autism, on the other hand, appear to have different learning methods and routines. There has been a lot of previous work on the language learning styles of normal learners, but not much on the language learning path of children…

  • Transforming nursing education towards metaverse as an innovative teaching tool

    Open Access•Nurul Hidayu Ibrahim, Heidi Norman et al.•ARTICLE•Social Sciences & Humanities Open•2026

    Metaverse-based and immersive learning, encompassing virtual, augmented, and mixed reality, is driving the rise of the metaverse as a transformative learning space in higher education. In nursing education, where bridging theory and practice is essential, the metaverse enables experiential and reflective learning, yet factors influencing its adoption remain unclear. This systematic review synthesized empirical studies from 2020 to 2024 to examine…

Pedagogy (3 works) · Psychology (3 works) · Computer Science (2 works) · Mathematics education (2 works) · Assemblage (archaeology (1 work) · Autism (1 work) · Autism Spectrum Disorder Research (1 work) · Conceptual framework (1 work) · Conceptual model (1 work) · Context (archaeology) (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae