WeiCheng Pan
Biographic Data
| ID | 9560072 |
|---|---|
| NAME | WeiCheng Pan |
| GIVEN NAMES | WeiCheng |
| FAMILY NAME | Pan |
| SIGNATURE | PAN W |
| AFFILIATIONS | Shenyang Aerospace University |
| VERIFIED | No |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
AI vs. traditional navigation systems: Enhancing efficiency and reducing cognitive burden for visually impaired users
People with visual impairments face significant challenges during travel, and traditional navigation systems often fall short of addressing their specific needs. Existing assistive technologies, including tactile paths and basic voice navigation, struggle with low efficiency, high error rates, and heavy cognitive and psychological burdens. With the advancement of artificial intelligence (AI), AI-based navigation systems have emerged as promising …
Can serious games truly stand the test of aging? An Anova and random forest study exploring the long-term effects of multimodal interaction on cognitive load in adaptive serious games
Global population aging poses significant challenges to cognitive health, making the development of effective interventions to delay cognitive decline an urgent priority. This study focuses on adaptive serious games and, drawing on the Transtheoretical Model (TTM) and Cognitive Load Theory, investigates the short- and long-term effects of specific multimodal interaction combinations on older adults’ cognitive load. Study 1 employed a two-way ANOV…
Designing age-inclusive AI tutors: Effects of anthropomorphism on trust and risk in elderly health Management – a between-subjects experiment
With the increasing adoption of intelligent health management platforms among older adults, the anthropomorphic design of artificial intelligence (AI) has emerged as a critical factor in enhancing user engagement and trust. This study examined how varying degrees of AI anthropomorphism influence elderly users’ trust and perceived service risks in intelligent health management platforms. Employing a between-subjects, single-session experimental de…
Overlooking the cognitive cost of serious game design? a two-stage study on interface and load in MCI
With the growing prevalence of Mild Cognitive Impairment (MCI), effective digital interventions are urgently needed to support cognitive health in aging populations. Serious Games (SG) show promise in enhancing memory, attention, and executive function; however, complex interfaces may impose additional cognitive load (CL), limiting effectiveness for MCI users. This study examined whether and how SG interface design influences CL in older adults w…
No prominent works on this page.
Can serious games truly stand the test of aging? An Anova and random forest study exploring the long-term effects of multimodal interaction on cognitive load in adaptive serious games
Global population aging poses significant challenges to cognitive health, making the development of effective interventions to delay cognitive decline an urgent priority. This study focuses on adaptive serious games and, drawing on the Transtheoretical Model (TTM) and Cognitive Load Theory, investigates the short- and long-term effects of specific multimodal interaction combinations on older adults’ cognitive load. Study 1 employed a two-way ANOV…
Designing age-inclusive AI tutors: Effects of anthropomorphism on trust and risk in elderly health Management – a between-subjects experiment
With the increasing adoption of intelligent health management platforms among older adults, the anthropomorphic design of artificial intelligence (AI) has emerged as a critical factor in enhancing user engagement and trust. This study examined how varying degrees of AI anthropomorphism influence elderly users’ trust and perceived service risks in intelligent health management platforms. Employing a between-subjects, single-session experimental de…
Overlooking the cognitive cost of serious game design? a two-stage study on interface and load in MCI
With the growing prevalence of Mild Cognitive Impairment (MCI), effective digital interventions are urgently needed to support cognitive health in aging populations. Serious Games (SG) show promise in enhancing memory, attention, and executive function; however, complex interfaces may impose additional cognitive load (CL), limiting effectiveness for MCI users. This study examined whether and how SG interface design influences CL in older adults w…
AI vs. traditional navigation systems: Enhancing efficiency and reducing cognitive burden for visually impaired users
People with visual impairments face significant challenges during travel, and traditional navigation systems often fall short of addressing their specific needs. Existing assistive technologies, including tactile paths and basic voice navigation, struggle with low efficiency, high error rates, and heavy cognitive and psychological burdens. With the advancement of artificial intelligence (AI), AI-based navigation systems have emerged as promising …
Cognition (4 works) · Cognitive Load (3 works) · Technology Use by Older Adults (2 works) · AI in Service Interactions (1 works) · Analysis of variance (1 works) · Artificial Intelligence in Games (1 works) · Cognitive Abilities and Testing (1 works) · Cognitive psychology (1 works) · Computer Science (1 works) · Digital health (1 works)