Yao-Yu Wang
Biographic Data
| ID | 9569624 |
|---|---|
| NAME | Yao-Yu Wang |
| GIVEN NAMES | Yao-Yu |
| FAMILY NAME | Wang |
| SIGNATURE | WANG Y |
| AFFILIATIONS | Soochow University |
| ORCID | 0000-0002-6044-5971 |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Excessive use in the metaverse
How gamification goes wrong
Purpose Gamification is a valuable educational tool. However, research indicates that while gamified learning systems cater to users' gaming motivations, they may induce maladaptive usage. Integrating the gamification affordances-psychological outcomes-behavioral outcomes paradigm and goal orientation theory, this study examines maladaptive goal orientation processes and their unintended psychological and behavioral impacts. Design/methodology/ap…
No prominent works on this page.
Excessive use in the metaverse
How gamification goes wrong
Purpose Gamification is a valuable educational tool. However, research indicates that while gamified learning systems cater to users' gaming motivations, they may induce maladaptive usage. Integrating the gamification affordances-psychological outcomes-behavioral outcomes paradigm and goal orientation theory, this study examines maladaptive goal orientation processes and their unintended psychological and behavioral impacts. Design/methodology/ap…
Affordance (1 work) · AI in Service Interactions (1 work) · Competence (human resources (1 work) · Computer Science (1 work) · Educational Games and Gamification (1 work) · Feeling (1 work) · Goal Orientation (1 work) · Instant (1 work) · Motivation and Self-Concept in Sports (1 work) · Psychology (1 work)