Dionisio F Yáñez
Biographic Data
| ID | 9577447 |
|---|---|
| NAME | Dionisio F Yáñez |
| GIVEN NAMES | Dionisio F |
| FAMILY NAME | Yáñez |
| SIGNATURE | YÁÑEZ D F |
| AFFILIATIONS | Universitat de València |
| ORCID | 0000-0002-6206-1971 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
Introduction to Computational Mathematics Using the Historical Solutions of the “Hundred Fowls” Problem
Through programming tasks, the skills and abilities used to solve mathematical problems are developed and improved. In this article we present a programming teaching trajectory using the solutions presented throughout the history of the “hundred fowls” problem. The proposed itinerary is graduated, meaning that it can be used for different educational stages
Relations between complexity and difficulty on repeating-pattern tasks in early childhood ( Relaciones entre complejidad y dificultad en tareas con patrones reiterativos en la primera infancia )
Patterning, as a component of early mathematic knowledge, is a common activity carried out at elementary levels in which children are not equally successful. This study aimed to measure different variables affecting performance on patterning tasks in early childhood. For this purpose, the success of Pre-K ( N = 33), K ( N = 31) and first-grade ( N = 33) children when solving 14 repeating-pattern tasks, which varied in complexity, was analysed. Th…
The Acquisition of Computational Thinking through Mentoring
Educational robotics are commonly present in kindergarten and primary school classrooms, particularly Bee-bot. Its ease of use allows the introduction of computer programming to young children in educational contexts from a science, technology, engineering, arts, and mathematics (STEAM) perspective. Despite this rise, there are still few investigations that collect evidence on the effectiveness of robotic interventions. Although mentoring experie…
No prominent works on this page.
The Acquisition of Computational Thinking through Mentoring
Educational robotics are commonly present in kindergarten and primary school classrooms, particularly Bee-bot. Its ease of use allows the introduction of computer programming to young children in educational contexts from a science, technology, engineering, arts, and mathematics (STEAM) perspective. Despite this rise, there are still few investigations that collect evidence on the effectiveness of robotic interventions. Although mentoring experie…
Introduction to Computational Mathematics Using the Historical Solutions of the “Hundred Fowls” Problem
Through programming tasks, the skills and abilities used to solve mathematical problems are developed and improved. In this article we present a programming teaching trajectory using the solutions presented throughout the history of the “hundred fowls” problem. The proposed itinerary is graduated, meaning that it can be used for different educational stages
Relations between complexity and difficulty on repeating-pattern tasks in early childhood ( Relaciones entre complejidad y dificultad en tareas con patrones reiterativos en la primera infancia )
Patterning, as a component of early mathematic knowledge, is a common activity carried out at elementary levels in which children are not equally successful. This study aimed to measure different variables affecting performance on patterning tasks in early childhood. For this purpose, the success of Pre-K ( N = 33), K ( N = 31) and first-grade ( N = 33) children when solving 14 repeating-pattern tasks, which varied in complexity, was analysed. Th…
Psychology (3 works) · Computer Science (2 works) · Mathematics education (2 works) · Teaching and Learning Programming (2 works) · Artificial Intelligence (1 works) · Behavioral and Psychological Studies (1 works) · Cognitive and developmental aspects of mathematical skills (1 works) · Computational Thinking (1 works) · Creativity (1 works) · Critical thinking (1 works)