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Akon O Ekpezu

Biographic Data

ID9589775
NAMEAkon O Ekpezu
GIVEN NAMESAkon
FAMILY NAMEO Ekpezu
SIGNATUREEKPEZU A O
AFFILIATIONSUniversity of Oulu
ORCID0000-0002-9502-1052
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Designing to promote compliance

    Open Access•Akon O Ekpezu, Isaac Wiafe et al.•ARTICLE•Behaviour and Information…•2026

    Prompts are integral to persuasive systems. However, their differential effectiveness in driving compliance remains underexplored. This study examined how visual-text versus verbal-audio prompts drive user compliance within a persuasive virtual reality environment (PVRE). Using a randomised controlled trial, participants were assigned to either a control group (received visual-text prompts, n = 130) or an intervention group (received audio-verbal…

  • Persuasive software features as antecedents to perceived compliance within physical activity behavior change support systems

    Akon O Ekpezu, Isaac Wiafe et al.•ARTICLE•Behaviour and Information…•2025

    Although behavior change support systems (BCSS) have the potential to improve compliance using persuasive software features, there is a dearth of empirical evidence on how these features impact perceived compliance. This study aimed to investigate how and to what extent the persuasiv systems design (PSD) principles in physical activity BCSS influence perceived compliance. Quantitative data from 403 participants (165 users and 238 prospective user…

  • Persuasive social features that promote knowledge sharing among tertiary students on social networking sites

    Open Access•Isaac Wiafe, Felix N Koranteng et al.•ARTICLE•Journal of Computer Assisted…•2020

    Persuasive system features have been widely adopted to encourage attitude and behaviour change. Recently, most social networking sites (SNS) adopt some form of persuasive system features that leverage social influence to deliberately induce prescribed behaviours in their users. However, studies on how these features can be used to promote knowledge sharing are inadequate; particularly, regarding how SNS that have been developed solely for academi…

No prominent works on this page.

  • Persuasive social features that promote knowledge sharing among tertiary students on social networking sites

    Open Access•Isaac Wiafe, Felix N Koranteng et al.•ARTICLE•Journal of Computer Assisted…•2020

    Persuasive system features have been widely adopted to encourage attitude and behaviour change. Recently, most social networking sites (SNS) adopt some form of persuasive system features that leverage social influence to deliberately induce prescribed behaviours in their users. However, studies on how these features can be used to promote knowledge sharing are inadequate; particularly, regarding how SNS that have been developed solely for academi…

  • Persuasive software features as antecedents to perceived compliance within physical activity behavior change support systems

    Akon O Ekpezu, Isaac Wiafe et al.•ARTICLE•Behaviour and Information…•2025

    Although behavior change support systems (BCSS) have the potential to improve compliance using persuasive software features, there is a dearth of empirical evidence on how these features impact perceived compliance. This study aimed to investigate how and to what extent the persuasiv systems design (PSD) principles in physical activity BCSS influence perceived compliance. Quantitative data from 403 participants (165 users and 238 prospective user…

  • Designing to promote compliance

    Open Access•Akon O Ekpezu, Isaac Wiafe et al.•ARTICLE•Behaviour and Information…•2026

    Prompts are integral to persuasive systems. However, their differential effectiveness in driving compliance remains underexplored. This study examined how visual-text versus verbal-audio prompts drive user compliance within a persuasive virtual reality environment (PVRE). Using a randomised controlled trial, participants were assigned to either a control group (received visual-text prompts, n = 130) or an intervention group (received audio-verbal…

Psychology (2 works) · Social Psychology (2 works) · Applied Psychology (1 work) · Behavioral Health and Interventions (1 work) · Compliance (psychology) (1 work) · Computer Science (1 work) · Digital Marketing and Social Media (1 work) · Empirical research (1 work) · Higher education (1 work) · Innovative Human-Technology Interaction (1 work)

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