Ming‐Puu Chen
Biographic Data
| ID | 9590100 |
|---|---|
| NAME | Ming‐Puu Chen |
| GIVEN NAMES | Ming‐Puu |
| FAMILY NAME | Chen |
| SIGNATURE | CHEN M P |
| AFFILIATIONS | Graduate Institute of Information and Computer Education National Taiwan Normal University Taipei Taiwan |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2010 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Goal‐Setting and Self‐Explanation in Elementary Programming: A Self‐Regulated Learning Study
Collective reflection strategy for moderating conformity tendency and promoting reflective judgment performance
Reflective judgement is crucial for medical‐related practitioners in dealing with controversial issues. However, the conformity phenomenon is likely to occur and interfere with reflective judgement learning during interactive activities. Effective strategies are required to moderate the conformity behaviour tendency (CBT) and improve reflective judgement performance (RJP). This study demonstrates two significant results: (a) Compared with the gui…
The effects of game strategy and preference‐matching on flow experience and programming performance in game‐based learning
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference‐matching on novice learners’ flow experience and performance in learning to program using an experiential gaming activity. One hundred and fifteen novices participated in the experimental activity. Two types of game strategy were employed: t…
No prominent works on this page.
The effects of game strategy and preference‐matching on flow experience and programming performance in game‐based learning
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference‐matching on novice learners’ flow experience and performance in learning to program using an experiential gaming activity. One hundred and fifteen novices participated in the experimental activity. Two types of game strategy were employed: t…
Collective reflection strategy for moderating conformity tendency and promoting reflective judgment performance
Reflective judgement is crucial for medical‐related practitioners in dealing with controversial issues. However, the conformity phenomenon is likely to occur and interfere with reflective judgement learning during interactive activities. Effective strategies are required to moderate the conformity behaviour tendency (CBT) and improve reflective judgement performance (RJP). This study demonstrates two significant results: (a) Compared with the gui…
Goal‐Setting and Self‐Explanation in Elementary Programming: A Self‐Regulated Learning Study
Computer Science (2 works) · Educational Games and Gamification (2 works) · Innovative Teaching and Learning Methods (2 works) · Psychology (2 works) · Social Psychology (2 works) · Acknowledgement (1 works) · Autonomy (1 works) · Cognition (1 works) · Compensation (psychology) (1 works) · Comprehension (1 works)