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Yung-Hsiang Hu

Biographic Data

ID9611600
NAMEYung-Hsiang Hu
GIVEN NAMESYung-Hsiang
FAMILY NAMEHu
SIGNATUREHU Y
AFFILIATIONSNational Yunlin University of Science and Technology
ORCID0000-0003-4950-048X
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS0
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Integrating an SVVR-based advance organizer and AI companions in ethics education

    Yu-Cheng Lin, Y F Lin et al.•ARTICLE•Interactive Learning Environments•2026

    In university-level ethics education, moral dilemmas place significant emphasis on developing critical thinking skills. Traditionally, instructors provide a contextual advance organizer to help students connect theoretical concepts with real-world applications before engaging in peer-based critical thinking activities. Recently, researchers have begun experimenting with generative AI learning companions to simulate meaningful human–AI collaborati…

  • Effectiveness of a gamified learning analytics dashboard with coregulation mechanism for self-regulated learning in college ethics courses

    Yung-Hsiang Hu, Bo-Kai Liao et al.•ARTICLE•Interactive Learning Environments•2024

    It is known that teachers commonly utilize learning platforms equipped with Learning Analytics Dashboards (LAD) to support students in their Self-Regulated Learning (SRL) endeavors. However, students may struggle to effectively employ LAD due to a lack of sufficient metacognitive skills. Co-regulation of learning (CoRL) has been proven to facilitate metacognitive knowledge sharing. However, the implementation of LAD with CoRL mechanisms in self-p…

  • Developing an early-warning system through robotic process automation

    Yung-Hsiang Hu, Jo Shan Fu et al.•ARTICLE•Interactive Learning Environments•2024

    Artificial intelligence aims to restructure and process re-engineering education and teaching processes and accelerate the evolution of the whole education system from information to intelligence. Robotic Process Automation (RPA) robots learn by observing people at work, analyzing user processes repeatedly, and adjusting or correcting automated processes. By using Natural Language Processing (NLP) and Machine Learning (ML), knowledge representati…

  • Using an avatar-based digital collaboration platform to foster ethical education for university students

    Open Access•Yung-Hsiang Hu, Hui-Yun Yu et al.•ARTICLE•Computers & Education•2023

  • Using Few-Shot Learning Materials of Multiple SPOCs to Develop Early Warning Systems to Detect Students at Risk

    Open Access•Yung-Hsiang Hu•ARTICLE•The International Review of…•2022

    Early warning systems (EWSs) have been successfully used in online classes, especially in massive open online courses, where it is nearly impossible for students to interact face-to-face with their teachers. Although teachers in higher education institutions typically have smaller class sizes, they also face the challenge of being unable to have direct contact with their students during distance teaching. In this research, we examined the online …

No prominent works on this page.

  • Using Few-Shot Learning Materials of Multiple SPOCs to Develop Early Warning Systems to Detect Students at Risk

    Open Access•Yung-Hsiang Hu•ARTICLE•The International Review of…•2022

    Early warning systems (EWSs) have been successfully used in online classes, especially in massive open online courses, where it is nearly impossible for students to interact face-to-face with their teachers. Although teachers in higher education institutions typically have smaller class sizes, they also face the challenge of being unable to have direct contact with their students during distance teaching. In this research, we examined the online …

  • Using an avatar-based digital collaboration platform to foster ethical education for university students

    Open Access•Yung-Hsiang Hu, Hui-Yun Yu et al.•ARTICLE•Computers & Education•2023

  • Effectiveness of a gamified learning analytics dashboard with coregulation mechanism for self-regulated learning in college ethics courses

    Yung-Hsiang Hu, Bo-Kai Liao et al.•ARTICLE•Interactive Learning Environments•2024

    It is known that teachers commonly utilize learning platforms equipped with Learning Analytics Dashboards (LAD) to support students in their Self-Regulated Learning (SRL) endeavors. However, students may struggle to effectively employ LAD due to a lack of sufficient metacognitive skills. Co-regulation of learning (CoRL) has been proven to facilitate metacognitive knowledge sharing. However, the implementation of LAD with CoRL mechanisms in self-p…

  • Developing an early-warning system through robotic process automation

    Yung-Hsiang Hu, Jo Shan Fu et al.•ARTICLE•Interactive Learning Environments•2024

    Artificial intelligence aims to restructure and process re-engineering education and teaching processes and accelerate the evolution of the whole education system from information to intelligence. Robotic Process Automation (RPA) robots learn by observing people at work, analyzing user processes repeatedly, and adjusting or correcting automated processes. By using Natural Language Processing (NLP) and Machine Learning (ML), knowledge representati…

  • Integrating an SVVR-based advance organizer and AI companions in ethics education

    Yu-Cheng Lin, Y F Lin et al.•ARTICLE•Interactive Learning Environments•2026

    In university-level ethics education, moral dilemmas place significant emphasis on developing critical thinking skills. Traditionally, instructors provide a contextual advance organizer to help students connect theoretical concepts with real-world applications before engaging in peer-based critical thinking activities. Recently, researchers have begun experimenting with generative AI learning companions to simulate meaningful human–AI collaborati…

Computer Science (4 works) · Online Learning and Analytics (3 works) · Psychology (3 works) · Artificial Intelligence (2 works) · Asynchronous communication (2 works) · Educational Games and Gamification (2 works) · Educational technology (2 works) · Human–computer interaction (2 works) · Learning analytics (2 works) · Mathematics education (2 works)

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