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Chih-Chung Chien

Biographic Data

ID9611704
NAMEChih-Chung Chien
GIVEN NAMESChih-Chung
FAMILY NAMEChien
SIGNATURECHIEN C
AFFILIATIONSNational Taiwan University of Science and Technology
VERIFIEDNo
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Learning by playing with generative AI

    Chih‐Chung Chien, Chih-Chung Chien et al.•ARTICLE•Journal of Research on Technology…•2025

    In this study, an online contextualized educational game was designed to provide interactive simulated dialogues using generative AI scaffolding (using ChatPDF) in a contextualized game as scaffolding for immediate feedback, where learners can access guides and explore knowledge. This study analyzed learners’ behaviors while performing AI prompting in the interactive scaffolding, as well as learners’ psychological responses. A total of 59 student…

  • A remote game-based learning framework with real-person non-player characters scaffolding for strategic planning training

    Chih‐Chung Chien, Chih-Chung Chien et al.•ARTICLE•Interactive Learning Environments•2025

    This study design combines Gather Town's realistic space, multi-dimensional scaffolding mechanism, and multiple professional fields real-person NPCs (Non-player Character) in a remote strategic planning educational game, and explores learners’ learning effectiveness, scaffolding usefulness, game fidelity, and game acceptance. There were 52 participants, including the Experimental Group (using a game with real-person NPCs), and the Control Group (…

  • A generative AI educational game framework with multi-scaffolding supports workplace competency development

    Open Access•Pei‐Ching Ngu, Pei-Ching Ngu et al.•ARTICLE•Computers & Education•2025

No prominent works on this page.

  • Learning by playing with generative AI

    Chih‐Chung Chien, Chih-Chung Chien et al.•ARTICLE•Journal of Research on Technology…•2025

    In this study, an online contextualized educational game was designed to provide interactive simulated dialogues using generative AI scaffolding (using ChatPDF) in a contextualized game as scaffolding for immediate feedback, where learners can access guides and explore knowledge. This study analyzed learners’ behaviors while performing AI prompting in the interactive scaffolding, as well as learners’ psychological responses. A total of 59 student…

  • A remote game-based learning framework with real-person non-player characters scaffolding for strategic planning training

    Chih‐Chung Chien, Chih-Chung Chien et al.•ARTICLE•Interactive Learning Environments•2025

    This study design combines Gather Town's realistic space, multi-dimensional scaffolding mechanism, and multiple professional fields real-person NPCs (Non-player Character) in a remote strategic planning educational game, and explores learners’ learning effectiveness, scaffolding usefulness, game fidelity, and game acceptance. There were 52 participants, including the Experimental Group (using a game with real-person NPCs), and the Control Group (…

  • A generative AI educational game framework with multi-scaffolding supports workplace competency development

    Open Access•Pei‐Ching Ngu, Pei-Ching Ngu et al.•ARTICLE•Computers & Education•2025

Educational Games and Gamification (3 works) · Scaffold (3 works) · Artificial Intelligence (2 works) · Artificial Intelligence in Games (2 works) · Computer Science (2 works) · Educational technology (2 works) · Generative grammar (2 works) · Instructional design (2 works) · Intelligent Tutoring Systems and Adaptive Learning (2 works) · AI-based Problem Solving and Planning (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae