André Deledicq
Biographic Data
| ID | 962030 |
|---|---|
| NAME | André Deledicq |
| GIVEN NAMES | André |
| FAMILY NAME | Deledicq |
| SIGNATURE | DELEDICQ A |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1976 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Du marché de Bangui à l'intelligence artificielle
Exploitation didactique du wari
A. Deledicq & P. Deshayes-Didactical Exploitation of the 'Wari' Game. The role of games in education has long been recognized. Wari could well be used in teaching mathematics to illustrate such notions as space, sets, pairs, recurrence, probability, combinations, and so forth. This would offer an opportunity of introducing traditional thought patterns in modem African schools
Exploration de l'espace du jeu avec de plus grosses machines
A. Deledicq & P. Deshayes-Exploration of the Game Space on Bigger Computers. A study is currently made of the simulation of formalized wari-class games, following the tree-pattern of possible games and defining the winning strategy for particular ones
No prominent works on this page.
Exploitation didactique du wari
A. Deledicq & P. Deshayes-Didactical Exploitation of the 'Wari' Game. The role of games in education has long been recognized. Wari could well be used in teaching mathematics to illustrate such notions as space, sets, pairs, recurrence, probability, combinations, and so forth. This would offer an opportunity of introducing traditional thought patterns in modem African schools
Exploration de l'espace du jeu avec de plus grosses machines
A. Deledicq & P. Deshayes-Exploration of the Game Space on Bigger Computers. A study is currently made of the simulation of formalized wari-class games, following the tree-pattern of possible games and defining the winning strategy for particular ones
Du marché de Bangui à l'intelligence artificielle
Agriculture and Rural Development Research (2 works) · Computer Science (2 works) · African history and culture analysis (1 work) · Aging, Elder Care, and Social Issues (1 work) · Art (1 work) · Artificial Intelligence in Games (1 work) · Digital Games and Media (1 work) · Humanities (1 work) · Language, Linguistics, Cultural Analysis (1 work) · Linguistics (1 work)