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Alessandra Cinti

Biographic Data

ID9624725
NAMEAlessandra Cinti
GIVEN NAMESAlessandra
FAMILY NAMECinti
SIGNATURECINTI A
AFFILIATIONSUniversity of Siena
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS1
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2025
H-INDEX1
  • Neuromodulation via tRNS accelerates learning and enhances in-game performance at a virtual-reality first person shooter game

    Open Access•Francesco Neri, Jacopo Della Toffola et al.•ARTICLE•Computers in Human Behavior•2025

    Recent studies have investigated methods for improving the acquisition of complex visuomotor skills in virtual reality (VR) settings, but the results have been inconclusive. /Hypothesis. This study aims to examine whether transcranial random noise stimulation (tRNS), a non-invasive brain stimulation technique, can accelerate the learning process of a VR first-person shooter (VR-FPS) training and its impact on gaming abilities and on cognitive fun…

  • The supracondylar process in subadult skeletal remains from Northern Italy (15th–18th century A.D)

    Open Access•Andrea Palamenghi, Ana Cinti et al.•ARTICLE•International Journal of…•2020•Cited by: 1•References: 26

    This paper presents five uncommon examples of the supracondylar process in subadult skeletal remains from archaeological contexts. Human skeletal remains were recovered from the Baptistery of Settimo Vittone (Italy) that date to the 15th–18th centuries. A bony process was noted at the distal end of five immature humeri. The specimens were examined morphologically, and the following measurements were taken: length of the process and distance from …

  • The supracondylar process in subadult skeletal remains from Northern Italy (15th–18th century A.D)

    Open Access•Andrea Palamenghi, Ana Cinti et al.•ARTICLE•International Journal of…•2020•Cited by: 1•References: 26

    This paper presents five uncommon examples of the supracondylar process in subadult skeletal remains from archaeological contexts. Human skeletal remains were recovered from the Baptistery of Settimo Vittone (Italy) that date to the 15th–18th centuries. A bony process was noted at the distal end of five immature humeri. The specimens were examined morphologically, and the following measurements were taken: length of the process and distance from …

  • The supracondylar process in subadult skeletal remains from Northern Italy (15th–18th century A.D)

    Open Access•Andrea Palamenghi, Ana Cinti et al.•ARTICLE•International Journal of…•2020•Cited by: 1•References: 26

    This paper presents five uncommon examples of the supracondylar process in subadult skeletal remains from archaeological contexts. Human skeletal remains were recovered from the Baptistery of Settimo Vittone (Italy) that date to the 15th–18th centuries. A bony process was noted at the distal end of five immature humeri. The specimens were examined morphologically, and the following measurements were taken: length of the process and distance from …

  • Neuromodulation via tRNS accelerates learning and enhances in-game performance at a virtual-reality first person shooter game

    Open Access•Francesco Neri, Jacopo Della Toffola et al.•ARTICLE•Computers in Human Behavior•2025

    Recent studies have investigated methods for improving the acquisition of complex visuomotor skills in virtual reality (VR) settings, but the results have been inconclusive. /Hypothesis. This study aims to examine whether transcranial random noise stimulation (tRNS), a non-invasive brain stimulation technique, can accelerate the learning process of a VR first-person shooter (VR-FPS) training and its impact on gaming abilities and on cognitive fun…

Anatomy (1 work) · Anatomy and Medical Technology (1 work) · Biology (1 work) · Computer Science (1 work) · Congenital limb and hand anomalies (1 work) · EEG and Brain-Computer Interfaces (1 work) · Epicondyle (1 work) · Forensic Anthropology and Bioarchaeology Studies (1 work) · Functional Brain Connectivity Studies (1 work) · Human–computer interaction (1 work)

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