Claudia Nerdel
Biographic Data
| ID | 9635990 |
|---|---|
| NAME | Claudia Nerdel |
| GIVEN NAMES | Claudia |
| FAMILY NAME | Nerdel |
| SIGNATURE | NERDEL C |
| AFFILIATIONS | Technical University of Munich |
| ORCID | 0000-0003-1170-8875 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
STEM teachers’ self-assessed professional knowledge, attitudes, and self-efficacy for context-oriented, inquiry-based teaching with digital media
As part of the nationwide DigiProMIN project in Germany, a modular teacher training concept was developed that integrates context-oriented, inquiry-based learning with digital media (including AR and AI) in STEM lessons. The aim is to systematically promote media-related skills among STEM teachers in line with the DigCompEdu framework, based on the TPACK model. In a quantitative survey ( N = 71), attitudes, self-efficacy, and self-assessed media-…
Transforming science teacher education in the era of generative artificial intelligence: Global perspectives
Since generative artificial intelligence (GenAI) has emerged as a transformative force in science teaching, learning, and evaluation, countries worldwide have launched initiatives and professional development programs to equip science teachers with essential AI competencies. This paper provides a comparative review of science teacher education on GenAI across eight countries: Australia, Canada, China, Germany, Ghana, Singapore, South Korea, and t…
Teachers’ attitudes and self-efficacy toward augmented reality in chemistry education
Digital media have played a central role in everyday school life, at least since the governments in various competence frameworks define the digital competence areas. With a view to experimentation in STEM lessons, digital media offers a variety of opportunities to promote learning processes. A benefit is expected from technological progress when visually imperceptible scientific processes are made visible with software and hardware systems. Augm…
ChatGPT for good? On opportunities and challenges of large language models for education
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ChatGPT for good? On opportunities and challenges of large language models for education
Teachers’ attitudes and self-efficacy toward augmented reality in chemistry education
Digital media have played a central role in everyday school life, at least since the governments in various competence frameworks define the digital competence areas. With a view to experimentation in STEM lessons, digital media offers a variety of opportunities to promote learning processes. A benefit is expected from technological progress when visually imperceptible scientific processes are made visible with software and hardware systems. Augm…
STEM teachers’ self-assessed professional knowledge, attitudes, and self-efficacy for context-oriented, inquiry-based teaching with digital media
As part of the nationwide DigiProMIN project in Germany, a modular teacher training concept was developed that integrates context-oriented, inquiry-based learning with digital media (including AR and AI) in STEM lessons. The aim is to systematically promote media-related skills among STEM teachers in line with the DigCompEdu framework, based on the TPACK model. In a quantitative survey ( N = 71), attitudes, self-efficacy, and self-assessed media-…
Transforming science teacher education in the era of generative artificial intelligence: Global perspectives
Since generative artificial intelligence (GenAI) has emerged as a transformative force in science teaching, learning, and evaluation, countries worldwide have launched initiatives and professional development programs to equip science teachers with essential AI competencies. This paper provides a comparative review of science teacher education on GenAI across eight countries: Australia, Canada, China, Germany, Ghana, Singapore, South Korea, and t…
Computer Science (2 works) · Digital Literacy (2 works) · Digital media (2 works) · Psychology (2 works) · Artificial Intelligence in Healthcare and Education (1 works) · Augmented reality (1 works) · Augmented Reality Applications (1 works) · Curriculum (1 works) · Digital Education and Society (1 works) · Digital Learning (1 works)