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Małgorzata Ćwil

Biographic Data

ID9660965
NAMEMałgorzata Ćwil
GIVEN NAMESMałgorzata
FAMILY NAMEĆwil
SIGNATUREĆWIL M
AFFILIATIONSKozminski University
ORCID0000-0002-9324-7285
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Awareness Over Knowledge

    Open Access•Weronika Szatkowska, Małgorzata Ćwil et al.•ARTICLE•Simulation & Gaming•2025

    Background Migration crises, caused by conflicts, climate change, or economic decline, have been major drivers of social transitions in recent years, leading to significant changes in attitudes and policies toward refugees and migrants. In this context, serious games have emerged as a powerful tool for promoting awareness and understanding of the challenges faced by refugees. Objectives In this paper, we present the quantitative outcomes of a res…

  • Cross-Cultural Analysis of Gamer Identity

    Open Access•Małgorzata Ćwil, William T Howe•ARTICLE•Simulation & Gaming•2020

    Who is a gamer? What kind of people are perceived to be gamers? And finally – who perceives themselves as a gamer? In this article the authors attempt to answer these three questions from a multinational perspective. Background. Games are nowadays one of the most frequently encountered forms of entertainment and constitute an ever-increasing part of many people’s day-to-day lives. With the rising popularity of video games, there is a need to cond…

No prominent works on this page.

  • Cross-Cultural Analysis of Gamer Identity

    Open Access•Małgorzata Ćwil, William T Howe•ARTICLE•Simulation & Gaming•2020

    Who is a gamer? What kind of people are perceived to be gamers? And finally – who perceives themselves as a gamer? In this article the authors attempt to answer these three questions from a multinational perspective. Background. Games are nowadays one of the most frequently encountered forms of entertainment and constitute an ever-increasing part of many people’s day-to-day lives. With the rising popularity of video games, there is a need to cond…

  • Awareness Over Knowledge

    Open Access•Weronika Szatkowska, Małgorzata Ćwil et al.•ARTICLE•Simulation & Gaming•2025

    Background Migration crises, caused by conflicts, climate change, or economic decline, have been major drivers of social transitions in recent years, leading to significant changes in attitudes and policies toward refugees and migrants. In this context, serious games have emerged as a powerful tool for promoting awareness and understanding of the challenges faced by refugees. Objectives In this paper, we present the quantitative outcomes of a res…

Political science (2 works) · Psychology (2 works) · Social Psychology (2 works) · Advertising (1 work) · Comprehension (1 work) · Computer Science (1 work) · Digital Games and Media (1 work) · Entertainment (1 work) · Exploratory research (1 work) · Geography (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae