Fakhroddin Noorbehbahani
Biographic Data
| ID | 9661295 |
|---|---|
| NAME | Fakhroddin Noorbehbahani |
| GIVEN NAMES | Fakhroddin |
| FAMILY NAME | Noorbehbahani |
| SIGNATURE | NOORBEHBAHANI F |
| AFFILIATIONS | University of Isfahan |
| ORCID | 0000-0001-8771-0205 |
| VERIFIED | Yes |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2026 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Analysis and Personalization of Gamification Elements Using Machine Learning Based on User Characteristics
Background Gamification is widely used to enhance engagement, motivation, and performance across domains such as education, health, and business. However, one-size-fits-all designs often fail to address the multidimensional nature of user characteristics, resulting in inconsistent outcomes. Most personalization strategies focus on single traits (e.g., player type) and neglect personality, cultural, and persuasive factors. This study proposes a ma…
No prominent works on this page.
Analysis and Personalization of Gamification Elements Using Machine Learning Based on User Characteristics
Background Gamification is widely used to enhance engagement, motivation, and performance across domains such as education, health, and business. However, one-size-fits-all designs often fail to address the multidimensional nature of user characteristics, resulting in inconsistent outcomes. Most personalization strategies focus on single traits (e.g., player type) and neglect personality, cultural, and persuasive factors. This study proposes a ma…
Big Five personality traits (1 work) · Educational Games and Gamification (1 work) · Innovative Human-Technology Interaction (1 work) · Personality (1 work) · Personalization (1 work) · Preprocessor (1 work) · Random forest (1 work) · Virtual Reality Applications and Impacts (1 work)