Przemysław Ciszek
Biographic Data
| ID | 9745953 |
|---|---|
| NAME | Przemysław Ciszek |
| GIVEN NAMES | Przemysław |
| FAMILY NAME | Ciszek |
| SIGNATURE | CISZEK P |
| AFFILIATIONS | Jan Kochanowski University |
| ORCID | 0000-0003-0203-3810 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 6 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
To Know and to Win! Quiz Shows in Polish TV After 1989
Television is a medium that mainly provides entertainment, and one of the types of popular programs of this type are game shows. These began to appear on Polish television in the 1960s and some of them were typical quiz shows. This article presents the theoretical foundations of the quiz show genre and shows how important licenses for this kind of entertainment programs were for Polish television after 1989. The aim is to fill a research gap in a…
Cyfrowe wojny - konflikty zbrojne XX wieku w grach wideo
Gry wideo to medium, które czerpie inspiracje ze wszelkich przejawów ludzkiej aktywności. Jednym z nich są konflikty zbrojne, które szczególnie intensywne były w XX stuleciu. Celem artykułu jest przedstawienie sposobów odwzorowania konfliktów zbrojnych toczonych w XX wieku przez różnego rodzaju gry wideo. Mają one wpływ na kształtowanie pamięci zbiorowej oraz mają znaczenie w kontekście kulturowym i społecznym. Analiza obejmuje różne rodzaje gier…
Polish Thematic Media on Video Games 1990–2020
This article presents the history and contemporary state of Polish media on the theme of video games. Media about video games emerged on the Polish market after the country’s political transformation of 1989 and quickly became very popular. The ever increasing multitude of players led to demand for information and reviews on games. During 1990’s there were many more or less significant magazines about video games in Poland. Almost all of them per…
Streamowanie gier wideo – nowe zjawisko we współczesnej mediasferze
Polsat Games – the new approach to a speciality channel
Video games have been broadcasted on television for several decades, but gaming programs reached their peak at the turn of the 20th and 21st centuries. Their popularity dropped significantly when access to the Internet became popular. Game fans thus gained access to information and film material from video games. Polsat Games is another TV channel in Polsat’s rich offer. It deals with the subject of video games with a strong emphasis on e-sport. …
Sprawozdanie z X Ogólnopolskiej Konferencji Medialnej „Media w przestrzeni społecznej – przestrzeń społeczna w mediach”. Bielsko-Biała, 13 grudnia 2019
Media Biznes Kultura » 2020 » Numer 1 (8) 2020 » Sprawozdanie z X Ogólnopolskiej Konferencji Medialnej „Media w przestrzeni spoÅ ecznej – przestrzeÅ spoÅ eczna w mediach”. Bielsko-BiaÅ a, 13 grudnia 2019 A A A
No prominent works on this page.
Polsat Games – the new approach to a speciality channel
Video games have been broadcasted on television for several decades, but gaming programs reached their peak at the turn of the 20th and 21st centuries. Their popularity dropped significantly when access to the Internet became popular. Game fans thus gained access to information and film material from video games. Polsat Games is another TV channel in Polsat’s rich offer. It deals with the subject of video games with a strong emphasis on e-sport. …
Sprawozdanie z X Ogólnopolskiej Konferencji Medialnej „Media w przestrzeni społecznej – przestrzeń społeczna w mediach”. Bielsko-Biała, 13 grudnia 2019
Media Biznes Kultura » 2020 » Numer 1 (8) 2020 » Sprawozdanie z X Ogólnopolskiej Konferencji Medialnej „Media w przestrzeni spoÅ ecznej – przestrzeÅ spoÅ eczna w mediach”. Bielsko-BiaÅ a, 13 grudnia 2019 A A A
Polish Thematic Media on Video Games 1990–2020
This article presents the history and contemporary state of Polish media on the theme of video games. Media about video games emerged on the Polish market after the country’s political transformation of 1989 and quickly became very popular. The ever increasing multitude of players led to demand for information and reviews on games. During 1990’s there were many more or less significant magazines about video games in Poland. Almost all of them per…
Streamowanie gier wideo – nowe zjawisko we współczesnej mediasferze
To Know and to Win! Quiz Shows in Polish TV After 1989
Television is a medium that mainly provides entertainment, and one of the types of popular programs of this type are game shows. These began to appear on Polish television in the 1960s and some of them were typical quiz shows. This article presents the theoretical foundations of the quiz show genre and shows how important licenses for this kind of entertainment programs were for Polish television after 1989. The aim is to fill a research gap in a…
Cyfrowe wojny - konflikty zbrojne XX wieku w grach wideo
Gry wideo to medium, które czerpie inspiracje ze wszelkich przejawów ludzkiej aktywności. Jednym z nich są konflikty zbrojne, które szczególnie intensywne były w XX stuleciu. Celem artykułu jest przedstawienie sposobów odwzorowania konfliktów zbrojnych toczonych w XX wieku przez różnego rodzaju gry wideo. Mają one wpływ na kształtowanie pamięci zbiorowej oraz mają znaczenie w kontekście kulturowym i społecznym. Analiza obejmuje różne rodzaje gier…
Digital Games and Media (5 works) · Intellectual Property Rights and Media (4 works) · Computer Science (3 works) · Political science (3 works) · Advertising (2 works) · Business (2 works) · Education and Cultural Studies (2 works) · Entertainment (2 works) · Law (2 works) · Media studies (2 works)