Irma Khoirot Daulay
Biographic Data
| ID | 9756389 |
|---|---|
| NAME | Irma Khoirot Daulay |
| GIVEN NAMES | Irma Khoirot |
| FAMILY NAME | Daulay |
| SIGNATURE | DAULAY I K |
| AFFILIATIONS | Institut Ilmu Kesehatan Bhakti Wiyata |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Constructing Research Preferences by Prospective Indonesian EFL Teachers
Several studies have discussed the features and characteristics of research on English language teaching in Indonesia by both lecturers and students. However, there is very little research that discusses topics, research methods, designs, and reasons for choosing topics, as well as the efforts to improve the quality of research conducted by prospective EFL teachers in the Indonesian context. The study aims to identify, assess, and characterize th…
An Analysis of the Different Style between British and American Phonological System in the Sophomores' Speech Errors at Senior High School
This research aims to discover and analyze the problems of speech process between British and American phonological system faced by the students. It particularly examines the impact of language phonotactics on speech errors. Data were collected from random sample of sophomores in SMAN 1 Labuhan Deli using descriptive quantitative method. Data collection in techniques started from recorded, rated, and analyzed. The researchers put the data analysi…
The Effect of Using Guessing Game Media Themed Local Tourism on Students’ Achievement in Writing Narrative Text
The research was conducted to discover the effect of using guessing game media themed local tourism on students’ achievement in writing narrative text. The research was conducted to the grade tenth students of SMA GKPI PAMEN. This research used experimental design. To collect the data 2 classes get involved. There are X-1 as the experimental class that taught by using the guessing game media and X-2 as the control class that taught using the conv…
No prominent works on this page.
The Effect of Using Guessing Game Media Themed Local Tourism on Students’ Achievement in Writing Narrative Text
The research was conducted to discover the effect of using guessing game media themed local tourism on students’ achievement in writing narrative text. The research was conducted to the grade tenth students of SMA GKPI PAMEN. This research used experimental design. To collect the data 2 classes get involved. There are X-1 as the experimental class that taught by using the guessing game media and X-2 as the control class that taught using the conv…
An Analysis of the Different Style between British and American Phonological System in the Sophomores' Speech Errors at Senior High School
This research aims to discover and analyze the problems of speech process between British and American phonological system faced by the students. It particularly examines the impact of language phonotactics on speech errors. Data were collected from random sample of sophomores in SMAN 1 Labuhan Deli using descriptive quantitative method. Data collection in techniques started from recorded, rated, and analyzed. The researchers put the data analysi…
Constructing Research Preferences by Prospective Indonesian EFL Teachers
Several studies have discussed the features and characteristics of research on English language teaching in Indonesia by both lecturers and students. However, there is very little research that discusses topics, research methods, designs, and reasons for choosing topics, as well as the efforts to improve the quality of research conducted by prospective EFL teachers in the Indonesian context. The study aims to identify, assess, and characterize th…
Computer Science (3 works) · Psychology (3 works) · Educational Methods and Media Use (2 works) · English Language Learning and Teaching (2 works) · Linguistics (2 works) · Mathematics (2 works) · Mathematics education (2 works) · Sociology (2 works) · Action research (1 work) · Art (1 work)