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Ester Anggun Kusumaningtyas

Biographic Data

ID9777627
NAMEEster Anggun Kusumaningtyas
GIVEN NAMESEster Anggun
FAMILY NAMEKusumaningtyas
SIGNATUREKUSUMANINGTYAS E A
AFFILIATIONSMultimedia Nusantara University
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Augmented Reality Book Development for Elementary Visual Arts Education Using Smartphone-Based Photogrammetry

    Open Access•Muhammad Nabil Oktanuryansyah, Ester Anggun Kusumaningtyas et al.•ARTICLE•ULTIMART Jurnal Komunikasi Visual•2025

    This study develops an Augmented Reality (AR) book to support elementary visual arts learning by enabling intuitive interaction with three-dimensional (3D) forms, scale, and perspective. Using smartphone-based photogrammetry, the book integrates realistic 3D assets for visual exploration beyond two-dimensional (2D) illustrations. The prototype was evaluated through the AREA (Augmented Reality for Enterprise Alliance) heuristic framework to assess…

  • Positive Framing in Children’s Pandemic Narratives

    Open Access•Riama Maslan Sihombing, Riama Maslan Sihombing Riama Maslan Sihombing et al.•ARTICLE•Wacana Seni•2025

    The children’s book Cerita Ceritaku Ceritamu Corona Edition (C3EC) is the first book in Indonesia to narrate the children’s experiences in the early stages of the COVID-19 pandemic. The book was written by 23 Indonesian children from Banda Aceh to Papua, with each story visualised by some of the children’s book illustrators. A difference is evident in perspective between the writers in the textual narrative and the illustrators in the visual narr…

No prominent works on this page.

  • Augmented Reality Book Development for Elementary Visual Arts Education Using Smartphone-Based Photogrammetry

    Open Access•Muhammad Nabil Oktanuryansyah, Ester Anggun Kusumaningtyas et al.•ARTICLE•ULTIMART Jurnal Komunikasi Visual•2025

    This study develops an Augmented Reality (AR) book to support elementary visual arts learning by enabling intuitive interaction with three-dimensional (3D) forms, scale, and perspective. Using smartphone-based photogrammetry, the book integrates realistic 3D assets for visual exploration beyond two-dimensional (2D) illustrations. The prototype was evaluated through the AREA (Augmented Reality for Enterprise Alliance) heuristic framework to assess…

  • Positive Framing in Children’s Pandemic Narratives

    Open Access•Riama Maslan Sihombing, Riama Maslan Sihombing Riama Maslan Sihombing et al.•ARTICLE•Wacana Seni•2025

    The children’s book Cerita Ceritaku Ceritamu Corona Edition (C3EC) is the first book in Indonesia to narrate the children’s experiences in the early stages of the COVID-19 pandemic. The book was written by 23 Indonesian children from Banda Aceh to Papua, with each story visualised by some of the children’s book illustrators. A difference is evident in perspective between the writers in the textual narrative and the illustrators in the visual narr…

Augmented reality (1 work) · Augmented Reality Applications (1 work) · Chose (1 work) · Digital Storytelling and Education (1 work) · Heuristic (1 work) · Heuristic evaluation (1 work) · Indonesian (1 work) · Literacy, Media, and Education (1 work) · Narrative (1 work) · Pandemic (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae