Patrik Koncz
Biographic Data
| ID | 9804437 |
|---|---|
| NAME | Patrik Koncz |
| GIVEN NAMES | Patrik |
| FAMILY NAME | Koncz |
| SIGNATURE | KONCZ P |
| AFFILIATIONS | Eötvös Loránd University |
| ORCID | 0000-0001-8369-624X |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Sharp-G-R
The Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) is a recently developed instrument designed to assess the addictive potential of video games based on their structural characteristics. While the novel instrument is highly valuable, its applicability may pose several challenges. In this work, we introduce the SHARP-G-R, a revised version featuring modifications of selected items and an overall simplification of language to improve cla…
How much gaming is too much? An analysis based on psychological distress
Safer esports for players, spectators, and bettors
The present paper provides an overview of the possible risks, harms, and challenges that might arise with the development of the esports field and pose a threat to professional esports players, spectators, bettors and videogame players, including underage players. These include physical and mental health issues, gambling and gambling-like elements associated with videogames and esports, the challenges arising from pursuing a career in esports, th…
A comprehensive model to understand and assess the motivational background of video game use
No prominent works on this page.
A comprehensive model to understand and assess the motivational background of video game use
Safer esports for players, spectators, and bettors
The present paper provides an overview of the possible risks, harms, and challenges that might arise with the development of the esports field and pose a threat to professional esports players, spectators, bettors and videogame players, including underage players. These include physical and mental health issues, gambling and gambling-like elements associated with videogames and esports, the challenges arising from pursuing a career in esports, th…
How much gaming is too much? An analysis based on psychological distress
Sharp-G-R
The Saini-Hodgins Addiction Risk Potential of Games (SHARP-G) is a recently developed instrument designed to assess the addictive potential of video games based on their structural characteristics. While the novel instrument is highly valuable, its applicability may pose several challenges. In this work, we introduce the SHARP-G-R, a revised version featuring modifications of selected items and an overall simplification of language to improve cla…
Impact of Technology on Adolescents (4 works) · Psychology (3 works) · Clinical Psychology (2 works) · Digital Games and Media (2 works) · Gambling Behavior and Treatments (2 works) · Mental health (2 works) · Psychiatry (2 works) · SAFER (2 works) · Social Psychology (2 works) · Addiction (1 works)