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María-Inmaculada Pedrera-Rodríguez

Biographic Data

ID9819749
NAMEMaría-Inmaculada Pedrera-Rodríguez
GIVEN NAMESMaría-Inmaculada
FAMILY NAMEPedrera-Rodríguez
SIGNATUREPEDRERA-RODRÍGUEZ M
AFFILIATIONSUniversidad de Extremadura
VERIFIEDNo
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2023
H-INDEX0
  • Exploring the Impact of the Video Game Monité on Exogenous Factors and Resilience against Bullying in Primary Education Students

    Open Access•Francisco Ignacio Revuelta-Domínguez, Jorge Guerra-Antequera et al.•ARTICLE•Education Sciences•2023

    This study focuses on the issue of school bullying and explores the potential of video games as a tool to prevent and address this problem. To accomplish this, the video game Monité, specifically designed for the prevention of school bullying, was utilized, using the paradigm of digital game-based learning as an intervention methodology that emphasizes its educational and recreational potential. This study was conducted using a quasi-experimental…

  • Secondary School Teachers Self-Perception of Digital Teaching Competence in Spain Following Covid-19 Confinement

    Open Access•Jorge Manuel Prieto-Ballester, Francisco Ignacio Revuelta-Domínguez et al.•ARTICLE•Education Sciences•2021

    The education system has become even more complex following the global pandemic, which saw face-to-face teaching transition to virtual teaching. To cope with this abrupt transition, it is essential that teachers have a sufficient level of digital teaching competence. This article aims to increase awareness of teachers’ self-perception of their digital teaching competences in the educational field. Specifically, this study explores Spanish seconda…

No prominent works on this page.

  • Secondary School Teachers Self-Perception of Digital Teaching Competence in Spain Following Covid-19 Confinement

    Open Access•Jorge Manuel Prieto-Ballester, Francisco Ignacio Revuelta-Domínguez et al.•ARTICLE•Education Sciences•2021

    The education system has become even more complex following the global pandemic, which saw face-to-face teaching transition to virtual teaching. To cope with this abrupt transition, it is essential that teachers have a sufficient level of digital teaching competence. This article aims to increase awareness of teachers’ self-perception of their digital teaching competences in the educational field. Specifically, this study explores Spanish seconda…

  • Exploring the Impact of the Video Game Monité on Exogenous Factors and Resilience against Bullying in Primary Education Students

    Open Access•Francisco Ignacio Revuelta-Domínguez, Jorge Guerra-Antequera et al.•ARTICLE•Education Sciences•2023

    This study focuses on the issue of school bullying and explores the potential of video games as a tool to prevent and address this problem. To accomplish this, the video game Monité, specifically designed for the prevention of school bullying, was utilized, using the paradigm of digital game-based learning as an intervention methodology that emphasizes its educational and recreational potential. This study was conducted using a quasi-experimental…

Computer Science (2 works) · Mathematics education (2 works) · Medicine (2 works) · Perception (2 works) · Psychology (2 works) · Applied Psychology (1 works) · Child Development and Digital Technology (1 works) · Digital literacy in education (1 works) · Education and Teacher Training (1 works) · Educational Games and Gamification (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae