Guntur Arie Wibowo
Biographic Data
| ID | 9940337 |
|---|---|
| NAME | Guntur Arie Wibowo |
| GIVEN NAMES | Guntur Arie |
| FAMILY NAME | Wibowo |
| SIGNATURE | WIBOWO G A |
| AFFILIATIONS | Samudra University |
| ORCID | 0000-0002-4840-6697 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Pengaruh teknologi augmented reality sebagai media pembelajaran interaktif pada mata kuliah sejarah politik dan tata negara
Pembelajaran Sejarah di Indonesia masih bergantung pada metode konvensional, yang menyebabkan 62% mahasiswa kesulitan memvisualisasikan peristiwa abstrak. Padahal, materi seperti sejarah politik dan tata negara memerlukan pendekatan kontekstual. Augmented reality telah terbukti efektif di bidang STEM, namun aplikasinya pada ilmu sosial dan sejarah masih minim, khususnya di Indonesia. Penelitian ini menjawab gap tersebut dengan menguji efektivitas…
Railway Network, Industrialization, and Development of Langsa, Aceh in 1907—1943
This study aims to reveal the railway networks, industrialization, and development of Langsa, Aceh in 1907-1943s. In the early 1900s, Langsa was designed as a Government Center and a new economic center on the East Coast of Aceh. However, Langsa was not yet connected to the railway networks, so it was necessary to build a railway line as one of the supporting infrastructures. The construction of the railway networks changed many things, ranging f…
No prominent works on this page.
Railway Network, Industrialization, and Development of Langsa, Aceh in 1907—1943
This study aims to reveal the railway networks, industrialization, and development of Langsa, Aceh in 1907-1943s. In the early 1900s, Langsa was designed as a Government Center and a new economic center on the East Coast of Aceh. However, Langsa was not yet connected to the railway networks, so it was necessary to build a railway line as one of the supporting infrastructures. The construction of the railway networks changed many things, ranging f…
Pengaruh teknologi augmented reality sebagai media pembelajaran interaktif pada mata kuliah sejarah politik dan tata negara
Pembelajaran Sejarah di Indonesia masih bergantung pada metode konvensional, yang menyebabkan 62% mahasiswa kesulitan memvisualisasikan peristiwa abstrak. Padahal, materi seperti sejarah politik dan tata negara memerlukan pendekatan kontekstual. Augmented reality telah terbukti efektif di bidang STEM, namun aplikasinya pada ilmu sosial dan sejarah masih minim, khususnya di Indonesia. Penelitian ini menjawab gap tersebut dengan menguji efektivitas…
Archaeology (1 works) · Art (1 works) · Blockchain Technology in Education and Learning (1 works) · Coastal Management and Development (1 works) · Colonialism (1 works) · Computer Science (1 works) · Economic growth (1 works) · Economy (1 works) · Educational Methods and Media Use (1 works) · Geography (1 works)