Heikki Kauhanen
Biographic Data
| ID | 9965171 |
|---|---|
| NAME | Heikki Kauhanen |
| GIVEN NAMES | Heikki |
| FAMILY NAME | Kauhanen |
| SIGNATURE | KAUHANEN H |
| AFFILIATIONS | Aalto University |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Three-Dimensional Multitemporal Game Engine Visualizations for Watershed Analysis, Lighting Simulation, and Change Detection in Built Environments
This study explores the reuse of high-resolution 3D spatial datasets for multiple urban analyses within a game engine environment, aligning with circular economy principles in sustainable urban planning. The work is situated in two residential test areas in Finland, where watershed analysis, lighting simulation, and change detection were conducted using data acquired through drone photogrammetry and terrestrial laser scanning. These datasets were…
D Point Cloud Data in Conveying Information for Local Green Factor Assessment
The importance of ensuring the adequacy of urban ecosystem services and green infrastructure has been widely highlighted in multidisciplinary research. Meanwhile, the consolidation of cities has been a dominant trend in urban development and has led to the development and implementation of the green factor tool in cities such as Berlin, Melbourne, and Helsinki. In this study, elements of the green factor tool were monitored with laser-scanned and…
No prominent works on this page.
D Point Cloud Data in Conveying Information for Local Green Factor Assessment
The importance of ensuring the adequacy of urban ecosystem services and green infrastructure has been widely highlighted in multidisciplinary research. Meanwhile, the consolidation of cities has been a dominant trend in urban development and has led to the development and implementation of the green factor tool in cities such as Berlin, Melbourne, and Helsinki. In this study, elements of the green factor tool were monitored with laser-scanned and…
Three-Dimensional Multitemporal Game Engine Visualizations for Watershed Analysis, Lighting Simulation, and Change Detection in Built Environments
This study explores the reuse of high-resolution 3D spatial datasets for multiple urban analyses within a game engine environment, aligning with circular economy principles in sustainable urban planning. The work is situated in two residential test areas in Finland, where watershed analysis, lighting simulation, and change detection were conducted using data acquired through drone photogrammetry and terrestrial laser scanning. These datasets were…
Artificial Intelligence (2 works) · Computer Science (2 works) · Geography (2 works) · Land Use and Ecosystem Services (2 works) · Remote Sensing and LiDAR Applications (2 works) · 3D Modeling in Geospatial Applications (1 work) · Archaeology (1 work) · Business (1 work) · Change analysis (1 work) · Change detection (1 work)