Gerarda Richards
Biographic Data
| ID | 9976480 |
|---|---|
| NAME | Gerarda Richards |
| GIVEN NAMES | Gerarda |
| FAMILY NAME | Richards |
| SIGNATURE | RICHARDS G |
| AFFILIATIONS | Swinburne University of Technology |
| ORCID | 0000-0002-6757-483X |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Exploring Parent and Teacher Perceptions of Multimodal Educational Games for Engaging Girls in STEM
This study co-designed and developed multimodal educational games in collaboration with parents and teachers to engage girls in STEM from early childhood onward. Recent studies examine the supportive and complementary role of digital educational technology, such as multimodal games, in engaging girls in STEM education during primary and secondary schooling. Different skills, such as computational thinking, mathematical and scientific skills, can …
Multimodal Technology-Integrated Approaches for Teaching Early Childhood and Early Primary Science
In early childhood and early primary settings, science education is often overshadowed by other subjects such as literacy and numeracy due to the perception that learning science is less essential than acquiring skills in other core subjects. The teaching of biological science, in particular, have limited engagement and interactivity, leading to lower student interest and participation. This scoping review aims to explore the current practices an…
A Systematic Review of the Role of Multimodal Resources for Inclusive STEM Engagement in Early-Childhood Education
This paper presents the findings from a systematic review of 29 websites and 13 frameworks that provide STEM (Science, Technology, Engineering, Mathematics) educational resources for parents, educators, and children (birth–8 years of age). Our theoretical approach is rooted within a social semiotic perspective that has indicated that multimodality enables children to use different types of expression to communicate a message or share an idea. Usi…
No prominent works on this page.
A Systematic Review of the Role of Multimodal Resources for Inclusive STEM Engagement in Early-Childhood Education
This paper presents the findings from a systematic review of 29 websites and 13 frameworks that provide STEM (Science, Technology, Engineering, Mathematics) educational resources for parents, educators, and children (birth–8 years of age). Our theoretical approach is rooted within a social semiotic perspective that has indicated that multimodality enables children to use different types of expression to communicate a message or share an idea. Usi…
Exploring Parent and Teacher Perceptions of Multimodal Educational Games for Engaging Girls in STEM
This study co-designed and developed multimodal educational games in collaboration with parents and teachers to engage girls in STEM from early childhood onward. Recent studies examine the supportive and complementary role of digital educational technology, such as multimodal games, in engaging girls in STEM education during primary and secondary schooling. Different skills, such as computational thinking, mathematical and scientific skills, can …
Multimodal Technology-Integrated Approaches for Teaching Early Childhood and Early Primary Science
In early childhood and early primary settings, science education is often overshadowed by other subjects such as literacy and numeracy due to the perception that learning science is less essential than acquiring skills in other core subjects. The teaching of biological science, in particular, have limited engagement and interactivity, leading to lower student interest and participation. This scoping review aims to explore the current practices an…
Child Development and Digital Technology (2 works) · Early childhood (2 works) · Early childhood education (2 works) · Literacy, Media, and Education (2 works) · Multimodality (2 works) · Affordance (1 works) · Digital Literacy (1 works) · Educational Games and Gamification (1 works) · Educational technology (1 works) · Focus group (1 works)