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Anna E Baccaglini-Frank

Biographic Data

ID9976709
NAMEAnna E Baccaglini-Frank
GIVEN NAMESAnna E
FAMILY NAMEBaccaglini-Frank
SIGNATUREBACCAGLINI-FRANK A E
AFFILIATIONSUniversity of Pisa
ORCID0000-0002-8116-5370
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2020
LATEST PUBLICATION YEAR2024
H-INDEX0
  • How Learning to Speak the Language of a Computer-Based Digital Environment Can Plant Seeds of Algebraic Generalisation

    Open Access•Anna E Baccaglini-Frank, Eirini Geraniou et al.•ARTICLE•Education Sciences•2024

    When learning in a digital interactive mathematics learning environment (DIMLE) designed to foster the development of specific mathematics content, students come to express their ideas through different languages and representations. We devise a method based on the Theory of Instrumental Genesis (TIG) to analyse aspects of a middle school student’s learning about algebraic generalisation in a DIMLE called “eXpresser”. Our analytic scheme allows u…

  • Teachers’ Perspectives on the Intertwining of Tangible and Digital Modes of Activity with a Drawing Robot for Geometry

    Open Access•Anna E Baccaglini-Frank, George Santi et al.•ARTICLE•Education Sciences•2020

    The GeomBot is a drawing robot that combines the well-known strengths and opportunities offered by Scratch with those of Papert’s original robotic drawing-turtle. In this study we look at the GeomBot as a physical programmable artifact around which action research with a group of teachers and a researcher was carried out with the aim of designing, implementing and discussing geometry activities for primary school classes. The aim of this article …

No prominent works on this page.

  • Teachers’ Perspectives on the Intertwining of Tangible and Digital Modes of Activity with a Drawing Robot for Geometry

    Open Access•Anna E Baccaglini-Frank, George Santi et al.•ARTICLE•Education Sciences•2020

    The GeomBot is a drawing robot that combines the well-known strengths and opportunities offered by Scratch with those of Papert’s original robotic drawing-turtle. In this study we look at the GeomBot as a physical programmable artifact around which action research with a group of teachers and a researcher was carried out with the aim of designing, implementing and discussing geometry activities for primary school classes. The aim of this article …

  • How Learning to Speak the Language of a Computer-Based Digital Environment Can Plant Seeds of Algebraic Generalisation

    Open Access•Anna E Baccaglini-Frank, Eirini Geraniou et al.•ARTICLE•Education Sciences•2024

    When learning in a digital interactive mathematics learning environment (DIMLE) designed to foster the development of specific mathematics content, students come to express their ideas through different languages and representations. We devise a method based on the Theory of Instrumental Genesis (TIG) to analyse aspects of a middle school student’s learning about algebraic generalisation in a DIMLE called “eXpresser”. Our analytic scheme allows u…

Computer Science (2 works) · Mathematics education (2 works) · Teaching and Learning Programming (2 works) · Algebraic number (1 works) · Education and Digital Technologies (1 works) · Education and Technology Integration (1 works) · Epistemology (1 works) · Innovative Teaching and Learning Methods (1 works) · Linguistics (1 works) · Mathematics (1 works)

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