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Josina Filipe

Biographic Data

ID9978691
NAMEJosina Filipe
GIVEN NAMESJosina
FAMILY NAMEFilipe
SIGNATUREFILIPE J
AFFILIATIONSUniversity of Lisbon
ORCID0009-0004-5386-9639
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Design thinking applied to I-STEM education as a trigger for developing creativity

    Open Access•Ana Rita Alves, Pedro Pires et al.•ARTICLE•International Journal of…•2026

    This study explores how students’ creativity emerges from their engagement in the Design Thinking (DT) process as part of an I-STEM (Science, Technology, Engineering, and Mathematics) learning sequence. A group of thirty twelfth-grade students (aged 16–18) from a secondary school participated in the study, collaborating to design and construct a prototype for monitoring indoor air quality. Data collection included observations, student prototypes…

  • Integrated STEAM Education for Students’ Creativity Development

    Open Access•Josina Filipe, Marlyse Baptista et al.•ARTICLE•Education Sciences•2024

    This study aims to explore how a learning sequence designed with an Integrated STEAM Education perspective (iSTEAM) contributes to students’ levels of creativity. The participants in this study were students from 9th and 10th grade with ages between 14 and 16 years old. Students were challenged to produce a soundtrack for an animation video. This was achieved by building artifacts and using the phenomena of physics under study (mechanical energy)…

No prominent works on this page.

  • Integrated STEAM Education for Students’ Creativity Development

    Open Access•Josina Filipe, Marlyse Baptista et al.•ARTICLE•Education Sciences•2024

    This study aims to explore how a learning sequence designed with an Integrated STEAM Education perspective (iSTEAM) contributes to students’ levels of creativity. The participants in this study were students from 9th and 10th grade with ages between 14 and 16 years old. Students were challenged to produce a soundtrack for an animation video. This was achieved by building artifacts and using the phenomena of physics under study (mechanical energy)…

  • Design thinking applied to I-STEM education as a trigger for developing creativity

    Open Access•Ana Rita Alves, Pedro Pires et al.•ARTICLE•International Journal of…•2026

    This study explores how students’ creativity emerges from their engagement in the Design Thinking (DT) process as part of an I-STEM (Science, Technology, Engineering, and Mathematics) learning sequence. A group of thirty twelfth-grade students (aged 16–18) from a secondary school participated in the study, collaborating to design and construct a prototype for monitoring indoor air quality. Data collection included observations, student prototypes…

Creativity (2 works) · Creativity in Education and Neuroscience (2 works) · Cognition (1 work) · Computer Science (1 work) · Convergent thinking (1 work) · Creative problem-solving (1 work) · Design Education and Practice (1 work) · Design Thinking (1 work) · Divergent thinking (1 work) · Educational Methods and Teacher Development (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae