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Osama Rehman

Dados Biográficos

ID10101525
NOMEOsama Rehman
PRENOMESOsama
SOBRENOMERehman
ASSINATURAREHMAN O
AFILIAÇÕESBahria University
ORCID0000-0001-6424-8564
VERIFICADOSim
TOTAL DE OBRAS2
TOTAL DE CITAÇÕES0
OBRAS COMO AUTOR2
OBRAS COMO EDITOR0
PRIMEIRO ANO DE PUBLICAÇÃO2025
ANO MAIS RECENTE DE PUBLICAÇÃO2025
ÍNDICE H0
  • Exploring Game‐Based Inquiry Learning Application in a Maritime Science Museum

    Open Access•Sohaib Ahmed, Muhammad Zeeshan et al.•ARTICLE•Human Behavior and Emerging…•2025

    This article brings together the concepts of emerging technologies, game‐based learning (GBL), and inquiry learning to conduct a research study undertaken in a maritime science museum. Over the last decade, the potential benefits of emerging technologies have enabled game‐based inquiry activities in formal and informal pedagogical contexts. The use of ontologies has also grown significantly in representing learning content. In the science museum …

  • Inquiry based learning in software engineering education

    Sohaib Ahmed, Syed Bukhari et al.

    Learning programming is becoming crucial nowadays for producing students with computational thinking and problem-solving skills in software engineering education. In recent years, educators and researchers are keen to use inquiry-based learning (IBL) as a pedagogical instructional approach for developing students’ programming learning skills. IBL instructions can be provided to students through four inquiry levels: confirmation , structured, guid…

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  • Exploring Game‐Based Inquiry Learning Application in a Maritime Science Museum

    Open Access•Sohaib Ahmed, Muhammad Zeeshan et al.•ARTICLE•Human Behavior and Emerging…•2025

    This article brings together the concepts of emerging technologies, game‐based learning (GBL), and inquiry learning to conduct a research study undertaken in a maritime science museum. Over the last decade, the potential benefits of emerging technologies have enabled game‐based inquiry activities in formal and informal pedagogical contexts. The use of ontologies has also grown significantly in representing learning content. In the science museum …

  • Inquiry based learning in software engineering education

    Sohaib Ahmed, Syed Bukhari et al.

    Learning programming is becoming crucial nowadays for producing students with computational thinking and problem-solving skills in software engineering education. In recent years, educators and researchers are keen to use inquiry-based learning (IBL) as a pedagogical instructional approach for developing students’ programming learning skills. IBL instructions can be provided to students through four inquiry levels: confirmation , structured, guid…

Educational Games and Gamification (2 obras) · Mathematics education (2 obras) · Psychology (2 obras) · Teaching and Learning Programming (2 obras) · Art (1 obra) · Computer Science (1 obra) · Engineering (1 obra) · Engineering education (1 obra) · Engineering management (1 obra) · Game based learning (1 obra)

Ethnos_APP • Projeto Open Source • Licença MIT • Frontend v2.0.0 • Privacidade e Cookies • Documentação da API: api.ethnos.app/docs • Código da API: GitHub • DOI: 10.5281/zenodo.17049435 • Código do Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae